modernart/sanity.mzn

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2020-06-10 18:44:01 +00:00
% Sanity check
constraint forall (a in Artists, r in Rounds) (
cards_per_artist_per_round[r,a]>=0
);
% So they don't go negative
constraint forall (a in Artists, r in Rounds, p in Players) (
visible_count_per_round_per_artist_per_player[r,p, a]>=0
);
% Score sanity per round
constraint forall (a in Artists, r in Rounds) (
ranking_score_per_artist_per_round[r,a] >=0
);
% Round 1 Player 1
2020-06-10 19:17:54 +00:00
constraint first_player[Round1] = Nemo;
% Visible Cards per round per player for every artist > 0
constraint forall(a in Artists) (
sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,a])>=0
);