mirror of https://github.com/captn3m0/modernart
Break into multiple files
parent
8cc6f0d745
commit
ceb0e9aa9a
|
@ -0,0 +1,7 @@
|
|||
% Constraints per artist
|
||||
% TODO: This is also TOTAL card limit, not visible
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,LiteMetal]) <=17;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Yoko]) <=18;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,ChristinP]) <=19;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,KarlGitter]) <=20;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Krypto]) <=21;
|
|
@ -0,0 +1,31 @@
|
|||
/**
|
||||
AWARDS
|
||||
This file deals with the awards, which gives 2 points
|
||||
cumulative score benefit to the artist starting from the round
|
||||
the award was played in
|
||||
|
||||
There are 5 awards - one per artist
|
||||
*/
|
||||
|
||||
% Whether an artist won an award in a given round
|
||||
array[Rounds,Artists] of var bool: awards_per_round_per_artist;
|
||||
|
||||
array[Rounds,Artists] of var int: award_bonus_per_round_per_artist;
|
||||
|
||||
% Total number of awards for each artist = 1
|
||||
constraint forall(a in Artists) ( sum(col(awards_per_round_per_artist,a)) = 1 );
|
||||
|
||||
% awards can only be given if an artist's card was played that turn
|
||||
constraint forall(r in Rounds, a in Artists) (
|
||||
awards_per_round_per_artist[r,a] -> cards_per_artist_per_round[r,a] > 0
|
||||
);
|
||||
|
||||
% Set award_bonus_per_round_per_artist = array[5] with bonus that can be added to ranking scores
|
||||
constraint forall(r in Rounds, a in Artists) (
|
||||
award_bonus_per_round_per_artist[r,a] =
|
||||
if awards_per_round_per_artist[r,a] then
|
||||
2
|
||||
else
|
||||
0
|
||||
endif
|
||||
);
|
|
@ -0,0 +1,5 @@
|
|||
function set of Players: PlayersWhoMissedTurn(int: p_first, int: p_last) =
|
||||
if p_last > p_first then
|
||||
diff(Players, )
|
||||
else
|
||||
endif
|
|
@ -0,0 +1,78 @@
|
|||
include "alldifferent.mzn";
|
||||
include "globals.mzn";
|
||||
include "awards.mzn";
|
||||
include "ranking.mzn";
|
||||
include "scoring.mzn";
|
||||
include "sanity.mzn";
|
||||
include "artists.mzn";
|
||||
|
||||
/*
|
||||
This file includes the core gameplay rules
|
||||
ie, how many cards are getting played each round
|
||||
who plays the closing card etc.
|
||||
*/
|
||||
|
||||
% Calculate total cards of an artist played per round
|
||||
constraint forall (a in Artists, r in Rounds) (
|
||||
cards_per_artist_per_round[r, a] = sum(p in Players) (visible_count_per_round_per_artist_per_player[r,p,a])
|
||||
);
|
||||
|
||||
% Max number of visible cards can be 6 for any artist per player
|
||||
var 5..6: max_visible_cards;
|
||||
constraint max_visible_cards = if card(Players)>2 then 6 else 5 endif;
|
||||
|
||||
% Maximum max_visible_cards of the artist with maximum cards
|
||||
constraint forall(r in Rounds) (max(row(cards_per_artist_per_round,r)) = max_visible_cards);
|
||||
|
||||
% second highest value should not be the max
|
||||
constraint forall(r in Rounds) (sort(row(cards_per_artist_per_round, r))[4] != max_visible_cards);
|
||||
|
||||
% DOUBLE CARDS
|
||||
% - Double cards are counted as VISIBLE
|
||||
% - Double cards CANNOT breach the 6 LIMIT
|
||||
% Total number of DOUBLE CARDS for each artist = 1
|
||||
% FOR EVERY ROUND+ARTIST combination, only 1 player should have played a double card
|
||||
% TODO: Check if this is still correct after a second round
|
||||
constraint forall(a in Artists) (
|
||||
sum(p in Players, r in Rounds) (double_played[r,p,a]) = 1
|
||||
);
|
||||
|
||||
array[Rounds,Players] of var int: max_cards_per_round_per_player;
|
||||
|
||||
% What is the extra cards you can possibly play
|
||||
array[Rounds,Players,Artists] of var bool: bonus_due_to_double_cards;
|
||||
|
||||
constraint forall(a in Artists, r in Rounds, p in Players) (
|
||||
% If this player played more than 2 cards of this artist
|
||||
if visible_count_per_round_per_artist_per_player[r,p,a] >=2
|
||||
% And this artist is the winning artist this round
|
||||
/\ row(sorted_artists_per_round,r)[1] = a
|
||||
% And you closed this round
|
||||
/\ visible_count_per_round_per_artist_per_player[r,p,a] = max_visible_cards
|
||||
% and they are claiming their double now
|
||||
/\ double_played[r,p,a] then
|
||||
bonus_due_to_double_cards[r,p,a] = true
|
||||
else
|
||||
bonus_due_to_double_cards[r,p,a] = false
|
||||
endif
|
||||
);
|
||||
|
||||
% array[Rounds,Players] of var int: negs_due_to_double_cards;
|
||||
|
||||
% constraint forall(r in Rounds, p in Players) (
|
||||
|
||||
% );
|
||||
|
||||
% Calculate maximum cards any player can play in first round
|
||||
% constraint forall(p in Players) (
|
||||
% CardsInHand[Round1,p] = 13
|
||||
% );
|
||||
|
||||
% TODO: This is actual not VISIBLE, but TOTAL cards LIMIT
|
||||
% TODO: This does not consider any of the symbols
|
||||
% IMPLIED RULE: You can max play 13 cards in Round 1
|
||||
constraint forall(p in Players) (
|
||||
sum(a in Artists) (
|
||||
visible_count_per_round_per_artist_per_player[Round1,p,a]
|
||||
) <= max_cards_per_round_per_player[Round1,p]
|
||||
);
|
|
@ -1,117 +0,0 @@
|
|||
include "alldifferent.mzn";
|
||||
include "globals.mzn";
|
||||
include "modernart-sanity.mzn";
|
||||
|
||||
% Constraints per artist
|
||||
% TODO: This is also TOTAL card limit, not visible
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,LiteMetal]) <=17;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Yoko]) <=18;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,ChristinP]) <=19;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,KarlGitter]) <=20;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Krypto]) <=21;
|
||||
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,LiteMetal])>=0;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Yoko]) >=0;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,ChristinP])>=0;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,KarlGitter])>=0;
|
||||
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Krypto])>=0;
|
||||
|
||||
% Calculate total cards of an artist played per round
|
||||
constraint forall (a in Artists, r in Rounds) (
|
||||
cards_per_artist_per_round[r, a] = sum(p in Players) (visible_count_per_round_per_artist_per_player[r,p,a])
|
||||
);
|
||||
|
||||
|
||||
% Calculate total score per player
|
||||
constraint forall(r in Rounds, p in Players) (
|
||||
score_per_round_per_player[r,p] = sum(a in Artists) (visible_count_per_round_per_artist_per_player[r,p,a] * ranking_score_per_artist_per_round[r,a])
|
||||
);
|
||||
constraint forall(p in Players) (
|
||||
score_per_player[p] = sum(r in Rounds) (score_per_round_per_player[r,p])
|
||||
);
|
||||
|
||||
% Max number of visible cards can be 6 for any artist per player
|
||||
var 5..6: max_visible_cards;
|
||||
constraint max_visible_cards = if card(Players)>2 then 6 else 5 endif;
|
||||
% Maximum max_visible_cards of the artist with maximum cards
|
||||
constraint forall(r in Rounds) (max(row(cards_per_artist_per_round,r)) = max_visible_cards);
|
||||
% second highest value should not be the max
|
||||
constraint forall(r in Rounds) (sort(row(cards_per_artist_per_round, r))[4] != max_visible_cards);
|
||||
|
||||
% Decide the top artists by picikng the cards per artist for that round, and sorting them
|
||||
constraint forall(r in Rounds)(row(sorted_artists_per_round,r)= reverse(arg_sort(row(cards_per_artist_per_round, r))));
|
||||
|
||||
% Top three artists get ranking score in each round as 3,2,1 others get 0
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[1]] = 3);
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[2]] = 2);
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[3]] = 1);
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[4]] = 0);
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[5]] = 0);
|
||||
|
||||
% AWARDS
|
||||
% Total number of awards for each artist = 1
|
||||
constraint forall(a in Artists) ( sum(col(awards_per_round_per_artist,a)) = 1 );
|
||||
% awards can only be given if an artist's card was played that turn
|
||||
constraint forall(r in Rounds, a in Artists) (
|
||||
awards_per_round_per_artist[r,a] = 1 -> cards_per_artist_per_round[r,a] > 0
|
||||
);
|
||||
|
||||
% DOUBLE CARDS
|
||||
% - Double cards are counted as VISIBLE
|
||||
% - Double cards CANNOT breach the 6 LIMIT
|
||||
% Total number of DOUBLE CARDS for each artist = 1
|
||||
% FOR EVERY ROUND+ARTIST combination, only 1 player should have played a double card
|
||||
% TODO: Check if this is still correct after a second round
|
||||
constraint forall(a in Artists) (
|
||||
sum(p in Players, r in Rounds) (double_played[r,p,a]) = 1
|
||||
);
|
||||
|
||||
% Score = ranking_score + award_score if an award was given this round
|
||||
constraint forall(r in Rounds, a in Artists) (
|
||||
total_score_per_round_per_artist[r,a] =
|
||||
if awards_per_round_per_artist[r,a] then
|
||||
ranking_score_per_artist_per_round[r,a] + 2
|
||||
else
|
||||
ranking_score_per_artist_per_round[r,a]
|
||||
endif
|
||||
);
|
||||
|
||||
array[Rounds,Players] of var int: max_cards_per_round_per_player;
|
||||
|
||||
% What is the extra cards you can possibly play
|
||||
array[Rounds,Players,Artists] of var bool: bonus_due_to_double_cards;
|
||||
|
||||
constraint forall(a in Artists, r in Rounds, p in Players) (
|
||||
% If this player played more than 2 cards of this artist
|
||||
if visible_count_per_round_per_artist_per_player[r,p,a] >=2
|
||||
% And this artist is the winning artist this round
|
||||
/\ row(sorted_artists_per_round,r)[1] = a
|
||||
% And you closed this round
|
||||
/\ visible_count_per_round_per_artist_per_player[r,p,a] = max_visible_cards
|
||||
% and they are claiming their double now
|
||||
/\ double_played[r,p,a] then
|
||||
bonus_due_to_double_cards[r,p,a] = true
|
||||
else
|
||||
bonus_due_to_double_cards[r,p,a] = false
|
||||
endif
|
||||
);
|
||||
|
||||
% array[Rounds,Players] of var int: negs_due_to_double_cards;
|
||||
|
||||
% constraint forall(r in Rounds, p in Players) (
|
||||
|
||||
% );
|
||||
|
||||
% Calculate maximum cards any player can play in first round
|
||||
constraint forall(p in Players) (
|
||||
max_cards_per_round_per_player[Round1,p] = 13
|
||||
);
|
||||
|
||||
% TODO: This is actual not VISIBLE, but TOTAL cards LIMIT
|
||||
% TODO: This does not consider any of the symbols
|
||||
% IMPLIED RULE: You can max play 13 cards in Round 1
|
||||
constraint forall(p in Players) (
|
||||
sum(a in Artists) (
|
||||
visible_count_per_round_per_artist_per_player[Round1,p,a]
|
||||
) <= max_cards_per_round_per_player[Round1,p]
|
||||
);
|
|
@ -1,9 +1,9 @@
|
|||
include "modernart-game.mzn";
|
||||
include "gameplay.mzn";
|
||||
enum Players;
|
||||
enum Artists;
|
||||
enum Rounds;
|
||||
|
||||
Players = { Nemo, Jana};
|
||||
Players = {Nemo,Jana};
|
||||
Artists = {Krypto,KarlGitter,ChristinP,Yoko,LiteMetal};
|
||||
Rounds = {Round1};
|
||||
|
||||
|
@ -16,21 +16,12 @@ array[Rounds] of var Players: first_player;
|
|||
% Closing player every Round
|
||||
array[Rounds] of var Players: last_player;
|
||||
|
||||
% How much score was made by each artist in each round by just RANKING
|
||||
array[Rounds,Artists] of var int: ranking_score_per_artist_per_round;
|
||||
|
||||
% Total points that an artist has in a given round
|
||||
array[Rounds,Artists] of var int: total_score_per_round_per_artist;
|
||||
|
||||
% Whether an artist won an award in a given round
|
||||
array[Rounds,Artists] of var bool: awards_per_round_per_artist;
|
||||
|
||||
% Whether you played a double this round
|
||||
array[Rounds,Players,Artists] of var bool: double_played;
|
||||
|
||||
% Winning artists for each round (just-by-ranking)
|
||||
array[Rounds,1..card(Artists)] of var Artists: sorted_artists_per_round;
|
||||
|
||||
% Score a player gets in each given round
|
||||
array[Rounds,Players] of var int: score_per_round_per_player;
|
||||
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
% How much score was made by each artist in each round by just RANKING
|
||||
array[Rounds,Artists] of var int: ranking_score_per_artist_per_round;
|
||||
|
||||
% Winning artists for each round (just-by-ranking)
|
||||
array[Rounds,1..card(Artists)] of var Artists: sorted_artists_per_round;
|
||||
|
||||
% Decide the top artists by picking the cards per artist for that round, and sorting them
|
||||
constraint forall(r in Rounds)(row(sorted_artists_per_round,r)= reverse(arg_sort(row(cards_per_artist_per_round, r))));
|
||||
|
||||
% Top three artists get ranking score in each round as 3,2,1 others get 0
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[1]] = 3);
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[2]] = 2);
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[3]] = 1);
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[4]] = 0);
|
||||
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[5]] = 0);
|
|
@ -13,4 +13,9 @@ constraint forall (a in Artists, r in Rounds) (
|
|||
);
|
||||
|
||||
% Round 1 Player 1
|
||||
constraint first_player[Round1] = Nemo;
|
||||
constraint first_player[Round1] = Nemo;
|
||||
|
||||
% Visible Cards per round per player for every artist > 0
|
||||
constraint forall(a in Artists) (
|
||||
sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,a])>=0
|
||||
);
|
|
@ -0,0 +1,21 @@
|
|||
% Score = ranking_score + award_score if an award was given this round
|
||||
constraint forall(r in Rounds, a in Artists) (
|
||||
total_score_per_round_per_artist[r,a] =
|
||||
ranking_score_per_artist_per_round[r,a] + award_bonus_per_round_per_artist[r,a]
|
||||
);
|
||||
|
||||
% Calculate total score per player
|
||||
|
||||
% 1. Per Round
|
||||
constraint forall(r in Rounds, p in Players) (
|
||||
score_per_round_per_player[r,p] =
|
||||
|
||||
sum(a in Artists) (
|
||||
visible_count_per_round_per_artist_per_player[r,p,a] * ranking_score_per_artist_per_round[r,a]
|
||||
)
|
||||
);
|
||||
|
||||
% 2. For the whole game
|
||||
constraint forall(p in Players) (
|
||||
score_per_player[p] = sum(r in Rounds) (score_per_round_per_player[r,p])
|
||||
);
|
Loading…
Reference in New Issue