boardgame-research/HEADER.md

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# boardgame-research [![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square)](http://makeapullrequest.com)
This is a list of boardgame research. They are primarily related to "solving/playing/learning" games (by various different approaches), or
occasionaly about designing or meta-aspects of the game. This doesn't cover all aspects of each game (notably missing social-science stuff), but
should be of interest to anyone interested in boardgames and their optimal play. While there is a ton of easily accessible research on games like
Chess and Go, finding prior work on more contemporary games can be a bit hard. This list focuses on the latter. If you are interested in well-researched
games like Chess, Go, Hex, take a look at the [Chess programming wiki](https://www.chessprogramming.org/Games) instead. The list also covers some computer-games that fall under similar themes.
Exported versions are available in the following formats:
- [Zotero RDF](boardgame-research.rdf)
- [BibTeX](boardgame-research.bib)
Watch the repository to get the latest updates for now.
If you aren't able to access any paper on this list, please [try using Sci-Hub](https://en.wikipedia.org/wiki/Sci-Hub) or [reach out to me](https://captnemo.in/contact/).
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