Adds Dominion

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Nemo 2020-07-17 03:06:02 +05:30
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@ -27,6 +27,7 @@ games like Chess, Go, Hex, take a look at the [Chess programming wiki](https://w
- [Yahtzee](#yahtzee)
- [Lost Cities](#lost-cities)
- [Uno](#uno)
- [Dominion](#dominion-1)
- [Mobile Games](#mobile-games)
- [2048](#2048)
- [Game Design](#game-design)
@ -150,6 +151,11 @@ games like Chess, Go, Hex, take a look at the [Chess programming wiki](https://w
- [The complexity of UNO](https://arxiv.org/abs/1003.2851)
- [UNO Is Hard, Even for a Single Player](https://doi.org/10.1007/978-3-642-13122-6_15)
# Dominion
I couldn't find any published research on Dominion, but there is a [simulator](https://dominionsimulator.wordpress.com/f-a-q/) and the code behind
[the Dominion server running councilroom.com](https://github.com/mikemccllstr/dominionstats/) is available. There are [best and worst openings](http://councilroom.com/openings), [optimal card ratios](http://councilroom.com/optimal_card_ratios), [Card winning stats](http://councilroom.com/supply_win) and lots of other interesting stuff.
# Mobile Games
- [Trainyard is NP-Hard](https://arxiv.org/abs/1603.00928)
- [Threes!, Fives, 1024!, and 2048 are Hard](https://arxiv.org/abs/1505.04274)