modernart/modernart-game.mzn

86 lines
4.3 KiB
MiniZinc

include "alldifferent.mzn";
include "globals.mzn";
% Constraints per artist
% TODO: This is also TOTAL card limit, not visible
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,LiteMetal]) <=17;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Yoko]) <=18;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,ChristinP]) <=19;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,KarlGitter]) <=20;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Krypto]) <=21;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,LiteMetal])>=0;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Yoko]) >=0;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,ChristinP])>=0;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,KarlGitter])>=0;
constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Krypto])>=0;
% Score sanity per round
constraint forall (a in Artists, r in Rounds) (
ranking_score_per_artist_per_round[r,a] >=0
);
% Calculate total cards of an artist played per round
constraint forall (a in Artists, r in Rounds) (
cards_per_artist_per_round[r, a] = sum(p in Players) (visible_count_per_round_per_artist_per_player[r,p,a])
);
% Sanity check
constraint forall (a in Artists, r in Rounds) (
cards_per_artist_per_round[r,a]>=0
);
% So they don't go negative
constraint forall (a in Artists, r in Rounds, p in Players) (
visible_count_per_round_per_artist_per_player[r,p, a]>=0
);
% Calculate total score per player
constraint forall(r in Rounds, p in Players) (
score_per_round_per_player[r,p] = sum(a in Artists) (visible_count_per_round_per_artist_per_player[r,p,a] * ranking_score_per_artist_per_round[r,a])
);
% Max number of visible cards can be 6 for any artist per player
var 5..6: max_visible_cards;
constraint max_visible_cards = if card(Players)>2 then 6 else 5 endif;
% Maximum max_visible_cards of the artist with maximum cards
constraint forall(r in Rounds) (max(row(cards_per_artist_per_round,r)) = max_visible_cards);
% second highest value should not be the max
constraint forall(r in Rounds) (sort(row(cards_per_artist_per_round, r))[4] != max_visible_cards);
% Decide the top artists by picikng the cards per artist for that round, and sorting them
constraint forall(r in Rounds)(row(sorted_artists_per_round,r)= reverse(arg_sort(row(cards_per_artist_per_round, r))));
% Top three artists get ranking score in each round as 3,2,1 others get 0
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[1]] = 3);
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[2]] = 2);
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[3]] = 1);
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[4]] = 0);
constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[5]] = 0);
% AWARDS
% Total number of awards for each artist = 1
constraint forall(a in Artists) ( sum(col(awards_per_round_per_artist,a)) = 1 );
% awards can only be given if an artist's card was played that turn
constraint forall(r in Rounds, a in Artists) (
awards_per_round_per_artist[r,a] = 1 -> cards_per_artist_per_round[r,a] > 0
);
% Score = ranking_score + award_score if an award was given this round
constraint forall(r in Rounds, a in Artists) (
total_score_per_round_per_artist[r,a] =
if awards_per_round_per_artist[r,a] then
ranking_score_per_artist_per_round[r,a] + 2
else
ranking_score_per_artist_per_round[r,a]
endif
);
% constraint forall(r in Rounds, a in Artists) (
% awards_per_round_per_artist
% );
% TODO: This is actual not VISIBLE, but TOTAL cards LIMIT
% TODO: This does not consider any of the symbols
% You can max play 13 cards in Round 1
constraint forall(p in Players) (sum(a in Artists) (visible_count_per_round_per_artist_per_player[Round1,p,a]) <=13);