include "alldifferent.mzn"; include "globals.mzn"; % Constraints per artist % TODO: This is also TOTAL card limit, not visible constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,LiteMetal]) <=17; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Yoko]) <=18; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,ChristinP]) <=19; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,KarlGitter]) <=20; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Krypto]) <=21; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,LiteMetal])>=0; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Yoko]) >=0; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,ChristinP])>=0; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,KarlGitter])>=0; constraint sum(p in Players, r in Rounds) (visible_count_per_round_per_artist_per_player[r,p,Krypto])>=0; % Score sanity per round constraint forall (a in Artists, r in Rounds) ( ranking_score_per_artist_per_round[r,a] >=0 ); % Calculate total cards of an artist played per round constraint forall (a in Artists, r in Rounds) ( cards_per_artist_per_round[r, a] = sum(p in Players) (visible_count_per_round_per_artist_per_player[r,p,a]) ); % Sanity check constraint forall (a in Artists, r in Rounds) ( cards_per_artist_per_round[r,a]>=0 ); % So they don't go negative constraint forall (a in Artists, r in Rounds, p in Players) ( visible_count_per_round_per_artist_per_player[r,p, a]>=0 ); % Calculate total score per player constraint forall(r in Rounds, p in Players) ( score_per_round_per_player[r,p] = sum(a in Artists) (visible_count_per_round_per_artist_per_player[r,p,a] * ranking_score_per_artist_per_round[r,a]) ); % Max number of visible cards can be 6 for any artist per player var 5..6: max_visible_cards; constraint max_visible_cards = if card(Players)>2 then 6 else 5 endif; % Maximum max_visible_cards of the artist with maximum cards constraint forall(r in Rounds) (max(row(cards_per_artist_per_round,r)) = max_visible_cards); % second highest value should not be the max constraint forall(r in Rounds) (sort(row(cards_per_artist_per_round, r))[4] != max_visible_cards); % Decide the top artists by picikng the cards per artist for that round, and sorting them constraint forall(r in Rounds)(row(sorted_artists_per_round,r)= reverse(arg_sort(row(cards_per_artist_per_round, r)))); % Top three artists get ranking score in each round as 3,2,1 others get 0 constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[1]] = 3); constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[2]] = 2); constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[3]] = 1); constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[4]] = 0); constraint forall(r in Rounds) (ranking_score_per_artist_per_round[r, row(sorted_artists_per_round,r)[5]] = 0); % AWARDS % Total number of awards for each artist = 1 constraint forall(a in Artists) ( sum(col(awards_per_round_per_artist,a)) = 1 ); % awards can only be given if an artist's card was played that turn constraint forall(r in Rounds, a in Artists) ( awards_per_round_per_artist[r,a] = 1 -> cards_per_artist_per_round[r,a] > 0 ); % Score = ranking_score + award_score if an award was given this round constraint forall(r in Rounds, a in Artists) ( total_score_per_round_per_artist[r,a] = if awards_per_round_per_artist[r,a] then ranking_score_per_artist_per_round[r,a] + 2 else ranking_score_per_artist_per_round[r,a] endif ); % constraint forall(r in Rounds, a in Artists) ( % awards_per_round_per_artist % ); % TODO: This is actual not VISIBLE, but TOTAL cards LIMIT % TODO: This does not consider any of the symbols % You can max play 13 cards in Round 1 constraint forall(p in Players) (sum(a in Artists) (visible_count_per_round_per_artist_per_player[Round1,p,a]) <=13);