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---
created_at: '2015-09-08T17:58:10.000Z'
title: Jonesforth A sometimes minimal FORTH compiler and tutorial (2007)
url: https://github.com/nornagon/jonesforth/blob/master/jonesforth.S
author: jcla1
points: 52
story_text:
comment_text:
num_comments: 19
story_id:
story_title:
story_url:
parent_id:
created_at_i: 1441735090
_tags:
- story
- author_jcla1
- story_10187248
objectID: '10187248'
year: 2007
---
/
\*
A sometimes minimal FORTH compiler
and
tutorial for Linux / i386 systems.
\-\*-
asm
\-\*-
By Richard W.M. Jones \<rich@annexia.org\> http://annexia.org/forth
This is PUBLIC DOMAIN (see public domain release statement below).
$
Id: jonesforth.S
,
v
1
.
47
2009
\-
09
\-
11
08
:
33
:
13
rich Exp $
gcc
\-
m32
\-
nostdlib
\-
static
\-
Wl
,-
Ttext
,
0
\-
Wl
,--
build
\-
id=none
\-
o jonesforth jonesforth.S
\*
/
.set JONES\_VERSION
,
47
/
\*
INTRODUCTION
\----------------------------------------------------------------------
FORTH is one of those alien languages which most working programmers
regard
in
the same
way as Haskell
,
LISP
,
and
so on. Something so strange th
at
they'd rather any thoughts
of it just go away so they can get on with writing this paying code. But
th
at
's wrong
and
if you care
at
all about programming then you should
at
least understand all these
languages
,
even if you will never use them.
LISP is the ultimate high
\-
level language
,
and
features from LISP are being added every
decade to the more
common
languages. But FORTH is
in
some ways the ultimate
in
low level
programming.
Out
of the box it lacks features like dynamic memory management
and
even
strings.
In
fact
,
at
its primitive level it lacks even basic concepts like IF
\-
statements
and
loops.
Why then would you want to learn FORTH? There are several very good
reasons. First
and
foremost
,
FORTH is minimal. You really can write a complete FORTH
in
,
say
,
2000
lines of code. I don't just mean a FORTH program
,
I mean a complete FORTH operating
system
,
environment
and
language. You could boot such a FORTH on a bare PC
and
it would
come up with a prompt where you could start doing useful work. The FORTH
you have here
isn
't minimal and uses a Linux process as its '
base PC' (both for the purposes of making
it a good tutorial). It's possible to completely understand the system.
Who can say they
completely understand how Linux works
,
or
gcc?
Secondly FORTH has a peculiar bootstrapping property. By th
at
I mean th
at
after writing
a little bit of assembly to talk to the hardware
and
implement a few primitives
,
all the
rest
of the language
and
compiler is written
in
FORTH itself. Remember I said before
th
at
FORTH lacked IF
\-
statements
and
loops? Well of course it doesn't really because
such a lanuage would be useless
,
but my point was rather th
at
IF
\-
statements
and
loops are
written
in
FORTH itself.
Now of course this is
common
in other languages as well
,
and
in
those languages we
call
them
'libraries'
. For example
in
C
,
'printf'
is a library function written
in
C. But
in
FORTH this goes way beyond mere libraries. Can you imagine writing C
's '
if'
in
C?
And
th
at
brings me to my third reason: If you can write
'if'
in
FORTH
,
then why restrict
yourself to the usual if/while/for/switch constructs? You want a
construct th
at
iterates
over every other element
in
a list of numbers? You can
add
it to the language. Wh
at
about an operator which pulls
in
variables directly from a configuration file
and
makes
them available as FORTH variables?
Or
how about adding Makefile
\-
like dependencies to
the language? No problem
in
FORTH. How about modifying the FORTH compiler to allow
complex inlining strategies
\--
simple. This concept isn't
common
in programming languages
,
but it has a name (
in
fact two names):
"macros"
(by which I mean LISP
\-
style macros
,
not
the lame C preprocessor)
and
"domain specific languages"
(DSLs).
This tutorial isn
't about learning FORTH as the language. I'
ll point you to some references
you should read if you're
not
familiar with using FORTH. This tutorial is about how to
write FORTH.
In
fact
,
until you understand how FORTH is written
,
you'll have only a very
superficial understanding of how to use it.
So if you're
not
familiar with FORTH
or
want to refresh your memory here are some online
references to read:
http://en.wikipedia.org/wiki/Forth\_%28programming\_language%
29
http://galileo.phys.virginia.edu/classes/
551
.jvn.fall01/primer.htm
http://wiki.laptop.org/go/Forth\_Lessons
http://www.albany.net/~hello/simple.htm
Here is another
"Why FORTH?"
essay: http://www.jwdt.com/~paysan/why
\-
forth.html
Discussion
and
criticism of this FORTH here: http://lambda
\-
the
\-
ultimate.org/node/
2452
ACKNOWLEDGEMENTS
\----------------------------------------------------------------------
This code draws heavily on the design of LINA FORTH
(http://home.hccnet.nl/a.w.m.van.der.horst/lina.html)
by Albert van der Horst. Any similarities
in
the code are probably
not
accidental.
Some parts of this FORTH are also based on this IOCCC entry from
1992
:
http://ftp.funet.fi/pub/doc/IOCCC/
1992
/buzzard.
2
.design.
I was very proud when Sean Barrett
,
the original author of the IOCCC entry
,
commented
in
the LtU thread
http://lambda
\-
the
\-
ultimate.org/node/
2452
\#comment
\-
36818
about this FORTH.
And
finally I'd like to acknowledge the (possibly forgotten?) authors of
ARTIC FORTH because their
original program which I still have on original cassette tape kept
nagging away
at
me all these years.
http://en.wikipedia.org/wiki/Artic\_Software
PUBLIC DOMAIN
\----------------------------------------------------------------------
I
,
the copyright holder of this work
,
hereby release it
into
the public domain. This applies worldwide.
In
case this is
not
legally possible
,
I grant any entity the right to use this work for any purpose
,
without any conditions
,
unless such conditions are required by law.
SETTING UP
\----------------------------------------------------------------------
Let's get a few housekeeping things
out
of the way. Firstly because I need to draw lots of
ASCII
\-
art diagrams to explain concepts
,
the best way to look
at
this is using a window which
uses a fixed width font
and
is
at
least this
wide:
\<
\------------------------------------------------------------------------------------------------------------------------
\>
Secondly make sure TABS are set to
8
characters. The following should be a vertical
line. If
not
,
sort
out
your tabs.
|
|
|
Thirdly I assume th
at
your screen is
at
least
50
characters high.
ASSEMBLING
\----------------------------------------------------------------------
If you want to actually run this FORTH
,
rather than just read it
,
you will need Linux on an
i386. Linux because instead of programming directly to the hardware on a
bare PC which I
could have done
,
I went for a simpler tutorial by assuming th
at
the
'hardware'
is a Linux
process with a few basic system calls (read
,
write
and
exit
and
th
at
's about all). i386
is needed because I had to write the assembly for a processor
,
and
i386 is by far the most
common
. (Of course when I say
'i386'
,
any
32
\-
or
64
\-
bit x86 processor will do. I'm compiling
this on a
64
bit AMD Opteron).
Again
,
to assemble this you will need gcc
and
gas (the GNU assembler). The commands to
assemble
and
run the code (save this file as
'jonesforth.S'
) are:
gcc
\-
m32
\-
nostdlib
\-
static
\-
Wl
,-
Ttext
,
0
\-
Wl
,--
build
\-
id=none
\-
o jonesforth jonesforth.S
c
at
jonesforth.f
\-
| ./jonesforth
If you want to run your own FORTH programs you can do:
c
at
jonesforth.f myprog.f | ./jonesforth
If you want to load your own FORTH code
and
then continue reading user commands
,
you can do:
c
at
jonesforth.f myfunctions.f
\-
| ./jonesforth
ASSEMBLER
\----------------------------------------------------------------------
(You can just skip to the next section
\--
you don't need to be able to read assembler to
follow this tutorial).
However if you do want to read the assembly code here are a few notes
about gas (the GNU assembler):
(
1
) Register names are prefixed with
'%'
,
so %
eax
is the
32
bit i386 accumulator. The registers
available on i386 are: %
eax
,
%
ebx
,
%
ecx
,
%
edx
,
%
esi
,
%
edi
,
%
ebp
and
%
esp
,
and
most of them
have special purposes.
(
2
)
Add
,
mov
,
etc. take arguments
in
the form SRC
,
DEST. So
mov
%
eax
,
%
ecx
moves %
eax
\-
\> %
ecx
(
3
) Constants are prefixed with
'$'
,
and
you mustn't forget it\! If you forget it then it
causes a read from memory instead
,
so:
mov
$
2
,
%
eax
moves number
2
into
%
eax
mov
2
,
%
eax
reads the
32
bit word from address
2
into
%
eax
(ie. most likely a mistake)
(
4
) gas has a funky syntax for local labels
,
where
'1f'
(etc.) means label
'1:'
"forwards"
and
'1b'
(etc.) means label
'1:'
"backwards"
. Notice th
at
these labels might be mistaken
for hex numbers (eg. you might confuse
1b
with
$
0x1b
).
(
5
)
'ja'
is
"jump if above"
,
'jb'
for
"jump if below"
,
'je'
"jump if equal"
etc.
(
6
) gas has a reasonably nice .macro syntax
,
and
I use them a lot to make the code shorter
and
less repetitive.
For more help reading the assembler
,
do
"info gas"
at
the Linux prompt.
Now the tutorial starts
in
earnest.
THE DICTIONARY
\----------------------------------------------------------------------
In
FORTH as you will know
,
functions are called
"words"
,
and
just as
in
other languages they
have a name
and
a definition. Here are two FORTH words:
: DOUBLE DUP
\+
; \\ name is "DOUBLE", definition is "DUP +"
: QUADRUPLE DOUBLE DOUBLE
; \\ name is "QUADRUPLE", definition is "DOUBLE DOUBLE"
Words
,
both built
\-
in
ones
and
ones which the programmer defines later
,
are stored
in
a dictionary
which is just a linked list of dictionary entries.
\<
\---
DICTIONARY ENTRY (HEADER)
\-----------------------
\>
\+------------------------+--------+----------
\-
\-
\-
\-
\+-----------
\-
\-
\-
\-
| LINK POINTER | LENGTH/| NAME | DEFINITION
| |
FLAGS
| |
\+---
(
4
bytes)
\----------+-
byte
\-+-
n bytes
\-
\-
\-
\-
\+-----------
\-
\-
\-
\-
I'll come to the definition of the word later. For now just look
at
the header. The first
4
bytes are the link pointer. This points back to the previous word
in
the dictionary
,
or
,
for
the first word
in
the dictionary it is just a NULL pointer. Then comes a length/
flags
byte.
The length of the word can be up to
31
characters (
5
bits used)
and
the top three bits are used
for various
flags
which I'll come to later. This is followed by the name itself
,
and
in
this
implementation the name is rounded up to a multiple of
4
bytes by padding it with zero bytes.
Th
at
's just to ensure th
at
the definition starts on a
32
bit boundary.
A FORTH variable called LATEST contains a pointer to the most recently
defined word
,
in
other words
,
the head of this linked list.
DOUBLE
and
QUADRUPLE might look like this:
pointer to previous word
^
|
\+--
|
\------+---+---+---+---+---+---+---+---+-------------
\-
\-
\-
\-
| LINK |
6
| D | O | U | B | L | E |
0
| (definition ...)
\+---------+---+---+---+---+---+---+---+---+-------------
\-
\-
\-
\-
^ len padding
|
\+--
|
\------+---+---+---+---+---+---+---+---+---+---+---+---+-------------
\-
\-
\-
\-
| LINK |
9
| Q | U | A | D | R | U | P | L | E |
0
|
0
| (definition
...)
\+---------+---+---+---+---+---+---+---+---+---+---+---+---+-------------
\-
\-
\-
\-
^ len padding
|
|
LATEST
You should be able to see from this how you might implement functions to
find a word
in
the dictionary (just walk along the dictionary entries starting
at
LATEST
and
matching
the names until you either find a match
or
hit the NULL pointer
at
the end of the dictionary)
;
and
add
a word to the dictionary (create a new definition
,
set its LINK to LATEST
,
and
set
LATEST to point to the new word). We'll see precisely these functions
implemented
in
assembly code later on.
One interesting consequence of using a linked list is th
at
you can redefine words
,
and
a newer definition of a word overrides an older one. This is an
important concept
in
FORTH because it means th
at
any word (even
"built-in"
or
"standard"
words) can be
overridden with a new definition
,
either to enhance it
,
to make it faster
or
even to
disable it. However because of the way th
at
FORTH words get compiled
,
which you'll
understand below
,
words defined using the old definition of a word continue to use
the old definition. Only words defined after the new definition use the
new definition.
DIRECT THREADED CODE
\----------------------------------------------------------------------
Now we'll get to the really crucial bit
in
understanding FORTH
,
so go
and
get a cup of tea
or
coffee
and
settle down. It
's fair to say that if you don'
t understand this section
,
then you
won
't "
get" how FORTH works
,
and
th
at
would be a failure on my part for
not
explaining it well.
So if after reading this section a few times you don't understand it
,
please email me
(rich@annexia.org).
Let
's talk first about what "
threaded code" means. Imagine a peculiar version of C where
you are only allowed to
call
functions without arguments. (Don't worry for now th
at
such a
language would be completely useless\!) So
in
our peculiar C
,
code would look like this:
f ()
{
a ()
;
b ()
;
c ()
;
}
and
so on. How would a function
,
say
'f'
above
,
be compiled by a standard C compiler?
Probably
into
assembly code like this. On the right hand side I've written the actual
i386 machine code.
f:
CALL
a E8
08
00
00
00
CALL
b E8 1C
00
00
00
CALL
c E8 2C
00
00
00
; ignore the return from the function for now
"E8"
is the x86 machine code to
"CALL"
a function.
In
the first
20
years of computing
memory was hideously expensive
and
we might have worried about the wasted space being used
by the repeated
"E8"
bytes. We can save
20
%
in
code size (
and
therefore
,
in
expensive memory)
by compressing this
into
just:
08
00
00
00
Just the function addresses
,
without
1C
00
00
00
the
CALL
prefix.
2C
00
00
00
On a
16
\-
bit machine like the ones which originally ran FORTH the savings are
even greater
\-
33
%.
\[
Historical note: If the execution model th
at
FORTH uses looks strange from the following
paragraphs
,
then it was motivated entirely by the need to save memory on early
computers.
This code compression isn't so important now when our machines have more
memory
in
their L1
caches than those early computers had
in
total
,
but the execution model still has some
useful properties
\]
.
Of course this code won't run directly on the
CPU
any more. Instead we need to write an
interpreter which takes
each
set of bytes
and
calls it.
On an i386 machine it turns
out
th
at
we can write this interpreter rather easily
,
in
just
two assembly instructions which turn
into
just
3
bytes of machine code. Let's store the
pointer to the next word to execute
in
the %
esi
register:
08
00
00
00
\<
\-
We're executing this one now. %
esi
is the \_next\_ one to execute.
%
esi
\-
\> 1C
00
00
00
2C
00
00
00
The all
\-
important i386 instruction is called LODSL (
or
in
Intel manuals
,
LODSW
). It does
two things. Firstly it reads the memory
at
%
esi
into
the accumulator (%
eax
). Secondly it
increments %
esi
by
4
bytes. So after LODSL
,
the situation now looks like this:
08
00
00
00
\<
\-
We're still executing this one
1C
00
00
00
\<
\-
%
eax
now contains this address (
0x0000001C
)
%
esi
\-
\> 2C
00
00
00
Now we just need to jump to the address
in
%
eax
. This is again just a single x86 instruction
written
JMP
\*
(%
eax
).
And
after doing the jump
,
the situation looks like:
08
00
00
00
1C
00
00
00
\<
\-
Now we're executing this subroutine.
%
esi
\-
\> 2C
00
00
00
To make this work
,
each
subroutine is followed by the two instructions
'LODSL; JMP \*(%eax)'
which literally make the jump to the next subroutine.
And
th
at
brings us to our first piece of actual code\! Well
,
it's a macro.
\*
/
/
\*
NEXT macro.
\*
/
.macro NEXT
lodsl
jmp
\*
(%
eax
)
.endm
/
\*
The macro is called NEXT. Th
at
's a FORTH
\-
ism. It expands to those two instructions.
Every FORTH primitive th
at
we write has to be ended by NEXT. Think of it kind of like
a return.
The above describes wh
at
is known as direct threaded code.
To sum up: We compress our function calls down to a list of addresses
and
use a somewh
at
magical macro to act as a
"jump to next function in the list"
. We also use one register (%
esi
)
to act as a kind of instruction pointer
,
pointing to the next function
in
the list.
I'll just give you a hint of wh
at
is to come by saying th
at
a FORTH definition such as:
: QUADRUPLE DOUBLE DOUBLE
;
actually compiles (almost
,
not
precisely but we'll see why
in
a moment) to a list of
function addresses for DOUBLE
,
DOUBLE
and
a special function called EXIT to finish off.
At
this point
,
REALLY EAGLE
\-
EYED ASSEMBLY EXPERTS are saying
"JONES, YOU'
VE MADE A MISTAKE\!".
I lied about
JMP
\*
(%
eax
).
INDIRECT THREADED CODE
\----------------------------------------------------------------------
It turns
out
th
at
direct threaded code is interesting but only if you want to just execute
a list of functions written
in
assembly language. So QUADRUPLE would work only if DOUBLE
was an assembly language function.
In
the direct threaded code
,
QUADRUPLE would look like:
\+------------------+
| addr of DOUBLE
\--------------------
\> (assembly code to do the double)
\+------------------+
NEXT
%
esi
\-
\> | addr of DOUBLE |
\+------------------+
We can
add
an extra indirection to allow us to run both words written
in
assembly language
(primitives written for speed)
and
words written
in
FORTH themselves as lists of addresses.
The extra indirection is the reason for the brackets
in
JMP
\*
(%
eax
).
Let's have a look
at
how QUADRUPLE
and
DOUBLE really look
in
FORTH:
: QUADRUPLE DOUBLE DOUBLE
;
\+------------------+
| codeword | : DOUBLE DUP
\+
;
\+------------------+
| addr of DOUBLE
\---------------
\>
\+------------------+
\+------------------+
| codeword |
| addr of DOUBLE |
\+------------------+
\+------------------+
| addr of DUP
\--------------
\>
\+------------------+
| addr of EXIT |
\+------------------+
| codeword
\-------+
\+------------------+
%
esi
\-
\> | addr of
\+
\--------+
\+------------------+
|
\+------------------+
| | assembly to \<
\-----+
| addr of EXIT | | | implement DUP |
\+------------------+
| | .. |
| | .. |
| | NEXT |
|
\+------------------+
|
\+-----
\>
\+------------------+
| codeword
\-------+
\+------------------+
|
| assembly to \<
\------+
| implement
\+
|
| .. |
| .. |
| NEXT |
\+------------------+
This is the part where you may need an extra cup of tea/coffee/favourite
caffeinated
beverage. Wh
at
has changed is th
at
I've added an extra pointer to the beginning of
the definitions.
In
FORTH this is sometimes called the
"codeword"
. The codeword is
a pointer to the interpreter to run the function. For primitives written
in
assembly language
,
the
"interpreter"
just points to the actual assembly code itself.
They don't need interpreting
,
they just run.
In
words written
in
FORTH (like QUADRUPLE
and
DOUBLE)
,
the codeword points to an interpreter
function.
I
'll show you the interpreter function shortly, but let'
s recall our indirect
JMP
\*
(%
eax
) with the
"extra"
brackets. Take the case where we're executing DOUBLE
as shown
,
and
DUP has been called. Note th
at
%
esi
is pointing to the address of
\+
The assembly code for DUP eventually does a NEXT. Th
at
:
(
1
) reads the address of
\+
into
%
eax
%
eax
points to the codeword of
\+
(
2
) increments %
esi
by
4
(
3
) jumps to the indirect %
eax
jumps to the address
in
the codeword of
\+,
ie. the assembly code to implement
\+
\+------------------+
| codeword |
\+------------------+
| addr of DOUBLE
\---------------
\>
\+------------------+
\+------------------+
| codeword |
| addr of DOUBLE |
\+------------------+
\+------------------+
| addr of DUP
\--------------
\>
\+------------------+
| addr of EXIT |
\+------------------+
| codeword
\-------+
\+------------------+
| addr of
\+
\--------+
\+------------------+
|
\+------------------+
| | assembly to \<
\-----+
%
esi
\-
\> | addr of EXIT | | | implement DUP |
\+------------------+
| | .. |
| | .. |
| | NEXT |
|
\+------------------+
|
\+-----
\>
\+------------------+
| codeword
\-------+
\+------------------+
|
now we're | assembly to \<
\-----+
executing | implement
\+
|
this | .. |
function | .. |
| NEXT |
\+------------------+
So I hope th
at
I
've convinced you that NEXT does roughly what you'
d expect. This is
indirect threaded code.
I've glossed over four things. I wonder if you can guess without reading
on wh
at
they are?
.
.
.
My list of four things are: (
1
) Wh
at
does
"EXIT"
do? (
2
) which is related to (
1
) is how do
you
call
into
a function
,
ie. how does %
esi
start off pointing
at
part of QUADRUPLE
,
but
then point
at
part of DOUBLE. (
3
) Wh
at
goes
in
the codeword for the words which are written
in
FORTH? (
4
) How do you compile a function which does anything except
call
other functions
ie. a function which contains a number like : DOUBLE
2
\*
; ?
THE INTERPRETER
AND
RETURN STACK
\------------------------------------------------------------
Going
at
these
in
no particular order
,
let's talk about issues (
3
)
and
(
2
)
,
the interpreter
and
the return stack.
Words which are defined
in
FORTH need a codeword which points to a little bit of code to
give them a
"helping hand"
in
life. They don't need much
,
but they do need wh
at
is known
as an
"interpreter"
,
although it doesn
't really "
interpret"
in
the same way th
at
,
say
,
Java bytecode used to be interpreted (ie. slowly). This interpreter just
sets up a few
machine registers so th
at
the word can then execute
at
full speed using the indirect
threaded model above.
One of the things th
at
needs to happen when QUADRUPLE calls DOUBLE is th
at
we save the old
%
esi
(
"instruction pointer"
)
and
create a new one pointing to the first word
in
DOUBLE.
Because we will need to restore the old %
esi
at
the end of DOUBLE (this is
,
after all
,
like
a function
call
)
,
we will need a stack to store these
"return addresses"
(old values of %
esi
).
As you will have seen
in
the background documentation
,
FORTH has two stacks
,
an ordinary
stack for parameters
,
and
a return stack which is a bit more mysterious. But our return
stack is just the stack I talked about
in
the previous paragraph
,
used to save %
esi
when
calling from a FORTH word
into
another FORTH word.
In
this FORTH
,
we are using the normal stack pointer (%
esp
) for the parameter stack.
We will use the i386
's "
other
" stack pointer (%ebp, usually called the "
frame pointer")
for our return stack.
I've got two macros which just wrap up the details of using %
ebp
for the return stack.
You use them as for example
"PUSHRSP %eax"
(
push
%
eax
on the return stack)
or
"POPRSP %ebx"
(
pop
top of return stack
into
%
ebx
).
\*
/
/
\*
Macros to deal with the return stack.
\*
/
.macro PUSHRSP reg
lea
\-
4
(%
ebp
)
,
%
ebp
//
push
reg on to return stack
movl \\reg
,
(%
ebp
)
.endm
.macro POPRSP reg
mov
(%
ebp
)
,
\\reg //
pop
top of return stack to reg
lea
4
(%
ebp
)
,
%
ebp
.endm
/
\*
And
with th
at
we can now talk about the interpreter.
In
FORTH the interpreter function is often called DOCOL (I think it means
"DO COLON"
because
all FORTH definitions start with a colon
,
as
in
: DOUBLE DUP
\+
;
The
"interpreter"
(it
's not really "
interpreting") just needs to
push
the old %
esi
on the
stack
and
set %
esi
to the first word
in
the definition. Remember th
at
we jumped to the
function using
JMP
\*
(%
eax
)? Well a consequence of th
at
is th
at
conveniently %
eax
contains
the address of this codeword
,
so just by adding
4
to it we get the address of the first
data word. Finally after setting up %
esi
,
it just does NEXT which causes th
at
first word
to run.
\*
/
/
\*
DOCOL
\-
the interpreter\!
\*
/
.text
.
align
4
DOCOL:
PUSHRSP %
esi
//
push
%
esi
on to the return stack
addl
$
4
,
%
eax
// %
eax
points to codeword
,
so make
movl %
eax
,
%
esi
// %
esi
point to first data word
NEXT
/
\*
Just to make this absolutely clear
,
let's see how DOCOL works when jumping from QUADRUPLE
into
DOUBLE:
QUADRUPLE:
\+------------------+
| codeword |
\+------------------+
DOUBLE:
| addr of DOUBLE
\---------------
\>
\+------------------+
\+------------------+
%
eax
\-
\> | addr of DOCOL |
%
esi
\-
\> | addr of DOUBLE |
\+------------------+
\+------------------+
| addr of DUP |
| addr of EXIT |
\+------------------+
\+------------------+
| etc. |
First
,
the
call
to DOUBLE calls DOCOL (the codeword of DOUBLE). DOCOL does this: It
pushes the old %
esi
on the return stack. %
eax
points to the codeword of DOUBLE
,
so we
just
add
4
on to it to get our new %
esi
:
QUADRUPLE:
\+------------------+
| codeword |
\+------------------+
DOUBLE:
| addr of DOUBLE
\---------------
\>
\+------------------+
top of return
\+------------------+
%
eax
\-
\> | addr of DOCOL |
stack points
\-
\> | addr of DOUBLE |
\+
4
\=
\+------------------+
\+------------------+
%
esi
\-
\> | addr of DUP |
| addr of EXIT |
\+------------------+
\+------------------+
| etc. |
Then we do NEXT
,
and
because of the magic of threaded code th
at
increments %
esi
again
and
calls DUP.
Well
,
it seems to work.
One minor point here. Because DOCOL is the first bit of assembly
actually to be defined
in
this file (the others were just macros)
,
and
because I usually compile this code with the
text segment starting
at
address
0
,
DOCOL has address
0
. So if you are disassembling the
code
and
see a word with a codeword of
0
,
you will immediately know th
at
the word is
written
in
FORTH (it's
not
an assembler primitive)
and
so uses DOCOL as the interpreter.
STARTING UP
\----------------------------------------------------------------------
Now let's get down to nuts
and
bolts. When we start the program we need to set up
a few things like the return stack. But as soon as we can
,
we want to jump
into
FORTH
code (albeit much of the
"early"
FORTH code will still need to be written as
assembly language primitives).
This is wh
at
the set up code does. Does a tiny bit of house
\-
keeping
,
sets up the
separate return stack (NB: Linux gives us the ordinary parameter stack
already)
,
then
immediately jumps to a FORTH word called QUIT. Despite its name
,
QUIT doesn't quit
anything. It resets some internal state
and
starts reading
and
interpreting commands.
(The reason it is called QUIT is because you can
call
QUIT from your own FORTH code
to
"quit"
your program
and
go back to interpreting).
\*
/
/
\*
Assembler entry point.
\*
/
.text
.globl \_start
\_start:
cld
mov
%
esp
,
var\_S0 // Save the initial data stack pointer
in
FORTH variable S0.
mov
$
return\_stack\_top
,
%
ebp
// Initialise the return stack.
call
set\_up\_data\_segment
mov
$
cold\_start
,
%
esi
// Initialise interpreter.
NEXT // Run interpreter\!
.
section
.rodata
cold\_start: // High
\-
level code without a codeword.
.
int
QUIT
/
\*
BUILT
\-
IN
WORDS
\----------------------------------------------------------------------
Remember our dictionary entries (headers)? Let's bring those together
with the codeword
and
data words to see how : DOUBLE DUP
\+
; really looks in memory.
pointer to previous
word
^
|
\+--
|
\------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL | DUP |
\+
| EXIT |
\+---------+---+---+---+---+---+---+---+---+------------+--
|
\---------+------------+------------+
^ len pad codeword |
| V
LINK
in
next word points to codeword of DUP
Initially we can
't just write "
: DOUBLE DUP
\+
;" (ie. that literal string) here because we
don't yet have anything to read the string
,
break it up
at
spaces
,
parse
each
word
,
etc. etc.
So instead we will have to define built
\-
in
words using the GNU assembler data constructors
(like .
int
,
.byte
,
.string
,
.ascii
and
so on
\--
look them up
in
the gas info page if you are
unsure of them).
The long way would be:
.
int
\<link to previous word\>
.
byte
6
// len
.ascii
"DOUBLE"
// string
.
byte
0
// padding
DOUBLE: .
int
DOCOL // codeword
.
int
DUP // pointer to codeword of DUP
.
int
PLUS // pointer to codeword of
\+
.
int
EXIT // pointer to codeword of EXIT
Th
at
's going to get quite tedious rather quickly
,
so here I define an assembler macro
so th
at
I can just write:
defword
"DOUBLE"
,
6
,,
DOUBLE
.
int
DUP
,
PLUS
,
EXIT
and
I'll get exactly the same effect.
Don
't worry too much about the exact implementation details of this macro -
it'
s complicated\!
\*
/
/
\*
Flags
\-
these are discussed later.
\*
/
.set F\_IMMED
,
0x80
.set F\_HIDDEN
,
0x20
.set F\_LENMASK
,
0x1f
// length mask
// Store the chain of links.
.set link
,
0
.macro defword name
,
namelen
,
flags
\=
0
,
label
.
section
.rodata
.
align
4
.globl name\_\\label
name\_\\label :
.
int
link // link
.set link
,
name\_\\label
.
byte
\\
flags
\+
\\namelen //
flags
\+
length byte
.ascii
"\\name"
// the name
.
align
4
// padding to next
4
byte boundary
.globl \\label
\\label :
.
int
DOCOL // codeword
\-
the interpreter
// list of word pointers follow
.endm
/
\*
Similarly I want a way to write words written
in
assembly language. There will quite a few
of these to start with because
,
well
,
everything has to start
in
assembly before there's
enough
"infrastructure"
to be able to start writing FORTH words
,
but also I want to define
some
common
FORTH words
in
assembly language for speed
,
even though I could write them
in
FORTH.
This is wh
at
DUP looks like
in
memory:
pointer to previous word
^
|
\+--
|
\------+---+---+---+---+------------+
| LINK |
3
| D | U | P | code\_DUP
\---------------------
\> points to the assembly
\+---------+---+---+---+---+------------+
code used to write DUP
,
^ len codeword which ends with NEXT.
|
LINK
in
next word
Again
,
for brevity
in
writing the header I'm going to write an assembler macro called defcode.
As with defword above
,
don't worry about the complicated details of the macro.
\*
/
.macro defcode name
,
namelen
,
flags
\=
0
,
label
.
section
.rodata
.
align
4
.globl name\_\\label
name\_\\label :
.
int
link // link
.set link
,
name\_\\label
.
byte
\\
flags
\+
\\namelen //
flags
\+
length byte
.ascii
"\\name"
// the name
.
align
4
// padding to next
4
byte boundary
.globl \\label
\\label :
.
int
code\_\\label // codeword
.text
//.
align
4
.globl code\_\\label
code\_\\label : // assembler code follows
.endm
/
\*
Now some easy FORTH primitives. These are written
in
assembly for speed. If you understand
i386 assembly language then it is worth reading these. However if you
don't understand assembly
you can skip the details.
\*
/
defcode
"DROP"
,
4
,,
DROP
pop
%
eax
// drop top of stack
NEXT
defcode
"SWAP"
,
4
,,
SWAP
pop
%
eax
// swap top two elements on stack
pop
%
ebx
push
%
eax
push
%
ebx
NEXT
defcode
"DUP"
,
3
,,
DUP
mov
(%
esp
)
,
%
eax
// duplicate top of stack
push
%
eax
NEXT
defcode
"OVER"
,
4
,,
OVER
mov
4
(%
esp
)
,
%
eax
// get the second element of stack
push
%
eax
//
and
push
it on top
NEXT
defcode
"ROT"
,
3
,,
ROT
pop
%
eax
pop
%
ebx
pop
%
ecx
push
%
ebx
push
%
eax
push
%
ecx
NEXT
defcode
"-ROT"
,
4
,,
NROT
pop
%
eax
pop
%
ebx
pop
%
ecx
push
%
eax
push
%
ecx
push
%
ebx
NEXT
defcode
"2DROP"
,
5
,,
TWODROP // drop top two elements of stack
pop
%
eax
pop
%
eax
NEXT
defcode
"2DUP"
,
4
,,
TWODUP // duplicate top two elements of stack
mov
(%
esp
)
,
%
eax
mov
4
(%
esp
)
,
%
ebx
push
%
ebx
push
%
eax
NEXT
defcode
"2SWAP"
,
5
,,
TWOSWAP // swap top two pairs of elements of stack
pop
%
eax
pop
%
ebx
pop
%
ecx
pop
%
edx
push
%
ebx
push
%
eax
push
%
edx
push
%
ecx
NEXT
defcode
"?DUP"
,
4
,,
QDUP // duplicate top of stack if non
\-
zero
movl (%
esp
)
,
%
eax
test
%
eax
,
%
eax
jz
1f
push
%
eax
1
: NEXT
defcode
"1+"
,
2
,,
INCR
incl (%
esp
) // increment top of stack
NEXT
defcode
"1-"
,
2
,,
DECR
decl (%
esp
) // decrement top of stack
NEXT
defcode
"4+"
,
2
,,
INCR4
addl
$
4
,
(%
esp
) //
add
4
to top of stack
NEXT
defcode
"4-"
,
2
,,
DECR4
subl
$
4
,
(%
esp
) // subtract
4
from top of stack
NEXT
defcode
"+"
,
1
,,
ADD
pop
%
eax
// get top of stack
addl %
eax
,
(%
esp
) //
and
add
it to next word on stack
NEXT
defcode
"-"
,
1
,,
SUB
pop
%
eax
// get top of stack
subl %
eax
,
(%
esp
) //
and
subtract it from next word on stack
NEXT
defcode
"\*"
,
1
,,
MUL
pop
%
eax
pop
%
ebx
imull %
ebx
,
%
eax
push
%
eax
// ignore overflow
NEXT
/
\*
In
this FORTH
,
only /MOD is primitive. Later we will define the /
and
MOD words
in
terms of the primitive /MOD. The design of the i386 assembly instruction
idiv
which
leaves both quotient
and
remainder makes this the obvious choice.
\*
/
defcode
"/MOD"
,
4
,,
DIVMOD
xor
%
edx
,
%
edx
pop
%
ebx
pop
%
eax
idivl %
ebx
push
%
edx
//
push
remainder
push
%
eax
//
push
quotient
NEXT
/
\*
Lots of comparison operations like =
,
\<
,
\>
,
etc..
ANS FORTH says th
at
the comparison words should return all (binary)
1
's for
TRUE
and
all
0
's for FALSE. However this is a bit of a strange convention
so this FORTH breaks it
and
returns the more normal (for C programmers ...)
1
meaning TRUE
and
0
meaning FALSE.
\*
/
defcode
"="
,
1
,,
EQU // top two words are equal?
pop
%
eax
pop
%
ebx
cmp
%
ebx
,
%
eax
sete
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"\<\>"
,
2
,,
NEQU // top two words are
not
equal?
pop
%
eax
pop
%
ebx
cmp
%
ebx
,
%
eax
setne
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"\<"
,
1
,,
LT
pop
%
eax
pop
%
ebx
cmp
%
eax
,
%
ebx
setl
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"\>"
,
1
,,
GT
pop
%
eax
pop
%
ebx
cmp
%
eax
,
%
ebx
setg
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"\<="
,
2
,,
LE
pop
%
eax
pop
%
ebx
cmp
%
eax
,
%
ebx
setle
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"\>="
,
2
,,
GE
pop
%
eax
pop
%
ebx
cmp
%
eax
,
%
ebx
setge
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"0="
,
2
,,
ZEQU // top of stack equals
0
?
pop
%
eax
test
%
eax
,
%
eax
setz
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"0\<\>"
,
3
,,
ZNEQU // top of stack
not
0
?
pop
%
eax
test
%
eax
,
%
eax
setnz
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"0\<"
,
2
,,
ZLT // comparisons with
0
pop
%
eax
test
%
eax
,
%
eax
setl
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"0\>"
,
2
,,
ZGT
pop
%
eax
test
%
eax
,
%
eax
setg
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"0\<="
,
3
,,
ZLE
pop
%
eax
test
%
eax
,
%
eax
setle
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"0\>="
,
3
,,
ZGE
pop
%
eax
test
%
eax
,
%
eax
setge
%
al
movzbl %
al
,
%
eax
pushl %
eax
NEXT
defcode
"AND"
,
3
,,
AND
// bitwise
AND
pop
%
eax
andl %
eax
,
(%
esp
)
NEXT
defcode
"OR"
,
2
,,
OR
// bitwise
OR
pop
%
eax
orl %
eax
,
(%
esp
)
NEXT
defcode
"XOR"
,
3
,,
XOR
// bitwise
XOR
pop
%
eax
xorl %
eax
,
(%
esp
)
NEXT
defcode
"INVERT"
,
6
,,
INVERT // this is the FORTH bitwise
"NOT"
function (cf. NEGATE
and
NOT
)
notl (%
esp
)
NEXT
/
\*
RETURNING FROM FORTH WORDS
\----------------------------------------------------------------------
Time to talk about wh
at
happens when we EXIT a function.
In
this diagram QUADRUPLE has called
DOUBLE
,
and
DOUBLE is about to exit (look
at
where %
esi
is pointing):
QUADRUPLE
\+------------------+
| codeword |
\+------------------+
DOUBLE
| addr of DOUBLE
\---------------
\>
\+------------------+
\+------------------+
| codeword |
| addr of DOUBLE |
\+------------------+
\+------------------+
| addr of DUP |
| addr of EXIT |
\+------------------+
\+------------------+
| addr of
\+
|
\+------------------+
%
esi
\-
\> | addr of EXIT |
\+------------------+
Wh
at
happens when the
\+
function does NEXT? Well
,
the following code is executed.
\*
/
defcode
"EXIT"
,
4
,,
EXIT
POPRSP %
esi
//
pop
return stack
into
%
esi
NEXT
/
\*
EXIT gets the old %
esi
which we saved from before on the return stack
,
and
puts it
in
%
esi
.
So after this (but just before NEXT) we get:
QUADRUPLE
\+------------------+
| codeword |
\+------------------+
DOUBLE
| addr of DOUBLE
\---------------
\>
\+------------------+
\+------------------+
| codeword |
%
esi
\-
\> | addr of DOUBLE |
\+------------------+
\+------------------+
| addr of DUP |
| addr of EXIT |
\+------------------+
\+------------------+
| addr of
\+
|
\+------------------+
| addr of EXIT |
\+------------------+
And
NEXT just completes the job by
,
well
,
in
this case just by calling DOUBLE again :
\-
)
LITERALS
\----------------------------------------------------------------------
The final point I
"glossed over"
before was how to deal with functions th
at
do anything
apart from calling other functions. For example
,
suppose th
at
DOUBLE was defined like this:
: DOUBLE
2
\*
;
It does the same thing
,
but how do we compile it since it contains the literal
2
? One way
would be to have a function called
"2"
(which you
'd have to write in assembler), but you'
d need
a function for every single literal th
at
you wanted to use.
FORTH solves this by compiling the function using a special word called
LIT:
\+---------------------------+-------+-------+-------+-------+-------+
| (usual header of DOUBLE) | DOCOL | LIT |
2
|
\*
| EXIT |
\+---------------------------+-------+-------+-------+-------+-------+
LIT is executed
in
the normal way
,
but wh
at
it does next is definitely
not
normal. It
looks
at
%
esi
(which now points to the number
2
)
,
grabs it
,
pushes it on the stack
,
then
manipulates %
esi
in
order to skip the number as if it had never been there.
Wh
at
's ne
at
is th
at
the whole grab/manipulate can be done using a single byte single
i386 instruction
,
our old fr
iend
LODSL. Rather than me drawing more ASCII
\-
art diagrams
,
see if you can find
out
how LIT works:
\*
/
defcode
"LIT"
,
3
,,
LIT
// %
esi
points to the next command
,
but
in
this case it points to the next
// literal
32
bit integer. Get th
at
literal
into
%
eax
and
increment %
esi
.
// On x86
,
it's a convenient single byte instruction\! (cf. NEXT macro)
lodsl
push
%
eax
//
push
the literal number on to stack
NEXT
/
\*
MEMORY
\----------------------------------------------------------------------
As important point about FORTH is th
at
it gives you direct access to the lowest levels
of the machine. Manipulating memory directly is done frequently
in
FORTH
,
and
these are
the primitive words for doing it.
\*
/
defcode
"\!"
,
1
,,
STORE
pop
%
ebx
// address to store
at
pop
%
eax
// data to store there
mov
%
eax
,
(%
ebx
) // store it
NEXT
defcode
"@"
,
1
,,
FETCH
pop
%
ebx
// address to fetch
mov
(%
ebx
)
,
%
eax
// fetch it
push
%
eax
//
push
value onto stack
NEXT
defcode
"+\!"
,
2
,,
ADDSTORE
pop
%
ebx
// address
pop
%
eax
// the amount to
add
addl %
eax
,
(%
ebx
) //
add
it
NEXT
defcode
"-\!"
,
2
,,
SUBSTORE
pop
%
ebx
// address
pop
%
eax
// the amount to subtract
subl %
eax
,
(%
ebx
) //
add
it
NEXT
/
\*
\!
and
@ (STORE
and
FETCH) store
32
\-
bit words. It's also useful to be able to read
and
write bytes
so we also define standard words C@
and
C\!.
Byte
\-
oriented operations only work on architectures which permit them (i386
is one of those).
\*
/
defcode
"C\!"
,
2
,,
STOREBYTE
pop
%
ebx
// address to store
at
pop
%
eax
// data to store there
movb %
al
,
(%
ebx
) // store it
NEXT
defcode
"C@"
,
2
,,
FETCHBYTE
pop
%
ebx
// address to fetch
xor
%
eax
,
%
eax
movb (%
ebx
)
,
%
al
// fetch it
push
%
eax
//
push
value onto stack
NEXT
/
\*
C@C\! is a useful byte copy primitive.
\*
/
defcode
"C@C\!"
,
4
,,
CCOPY
movl
4
(%
esp
)
,
%
ebx
// source address
movb (%
ebx
)
,
%
al
// get source character
pop
%
edi
// destination address
stosb
// copy to destination
push
%
edi
// increment destination address
incl
4
(%
esp
) // increment source address
NEXT
/
\*
and
CMOVE
is a block copy operation.
\*
/
defcode
"CMOVE"
,
5
,,
CMOVE
mov
%
esi
,
%
edx
// preserve %
esi
pop
%
ecx
// length
pop
%
edi
// destination address
pop
%
esi
// source address
rep
movsb
// copy source to destination
mov
%
edx
,
%
esi
// restore %
esi
NEXT
/
\*
BUILT
\-
IN
VARIABLES
\----------------------------------------------------------------------
These are some built
\-
in
variables
and
related standard FORTH words. Of these
,
the only one th
at
we
have discussed so far was LATEST
,
which points to the last (most recently defined) word
in
the
FORTH dictionary. LATEST is also a FORTH word which pushes the address
of LATEST (the variable)
on to the stack
,
so you can read
or
write it using @
and
\! operators. For example
,
to print
the current value of LATEST (
and
this can apply to any FORTH variable) you would do:
LATEST @ . CR
To make defining variables shorter
,
I'm using a macro called defvar
,
similar to defword
and
defcode above. (
In
fact the defvar macro uses defcode to do the dictionary header).
\*
/
.macro defvar name
,
namelen
,
flags
\=
0
,
label
,
initial=
0
defcode \\name
,
\\namelen
,
\\
flags
,
\\label
push
$
var\_\\name
NEXT
.data
.
align
4
var\_\\name :
.
int
\\initial
.endm
/
\*
The built
\-
in
variables are:
STATE Is the interpreter executing code (
0
)
or
compiling a word (non
\-
zero)?
LATEST Points to the latest (most recently defined) word
in
the dictionary.
HERE Points to the next free byte of memory. When compiling
,
compiled words go here.
S0 Stores the address of the top of the parameter stack.
BASE The current base for printing
and
reading numbers.
\*
/
defvar
"STATE"
,
5
,,
STATE
defvar
"HERE"
,
4
,,
HERE
defvar
"LATEST"
,
6
,,
LATEST
,
name\_SYSCALL0 // SYSCALL0 must be last
in
built
\-
in
dictionary
defvar
"S0"
,
2
,,
SZ
defvar
"BASE"
,
4
,,
BASE
,
10
/
\*
BUILT
\-
IN
CONSTANTS
\----------------------------------------------------------------------
It's also useful to expose a few constants to FORTH. When the word is
executed it pushes a
constant value on the stack.
The built
\-
in
constants are:
VERSION Is the current version of this FORTH.
R0 The address of the top of the return stack.
DOCOL Pointer to DOCOL.
F\_IMMED The IMMEDIATE flag's actual value.
F\_HIDDEN The HIDDEN flag's actual value.
F\_LENMASK The length mask
in
the
flags
/len byte.
SYS\_
\*
and
the numeric codes of various Linux syscalls (from \<asm/unistd.h\>)
\*
/
//\#include \<asm
\-
i386/unistd.h\> // you might need this instead
\#include \<asm/unistd.h\>
.macro defconst name
,
namelen
,
flags
\=
0
,
label
,
value
defcode \\name
,
\\namelen
,
\\
flags
,
\\label
push
$\\value
NEXT
.endm
defconst
"VERSION"
,
7
,,
VERSION
,
JONES\_VERSION
defconst
"R0"
,
2
,,
RZ
,
return\_stack\_top
defconst
"DOCOL"
,
5
,,
\_\_DOCOL
,
DOCOL
defconst
"F\_IMMED"
,
7
,,
\_\_F\_IMMED
,
F\_IMMED
defconst
"F\_HIDDEN"
,
8
,,
\_\_F\_HIDDEN
,
F\_HIDDEN
defconst
"F\_LENMASK"
,
9
,,
\_\_F\_LENMASK
,
F\_LENMASK
defconst
"SYS\_EXIT"
,
8
,,
SYS\_EXIT
,
\_\_NR\_exit
defconst
"SYS\_OPEN"
,
8
,,
SYS\_OPEN
,
\_\_NR\_open
defconst
"SYS\_CLOSE"
,
9
,,
SYS\_CLOSE
,
\_\_NR\_close
defconst
"SYS\_READ"
,
8
,,
SYS\_READ
,
\_\_NR\_read
defconst
"SYS\_WRITE"
,
9
,,
SYS\_WRITE
,
\_\_NR\_write
defconst
"SYS\_CREAT"
,
9
,,
SYS\_CRE
AT
,
\_\_NR\_cre
at
defconst
"SYS\_BRK"
,
7
,,
SYS\_BRK
,
\_\_NR\_brk
defconst
"O\_RDONLY"
,
8
,,
\_\_O\_RDONLY
,
0
defconst
"O\_WRONLY"
,
8
,,
\_\_O\_WRONLY
,
1
defconst
"O\_RDWR"
,
6
,,
\_\_O\_RDWR
,
2
defconst
"O\_CREAT"
,
7
,,
\_\_O\_CRE
AT
,
0100
defconst
"O\_EXCL"
,
6
,,
\_\_O\_EXCL
,
0200
defconst
"O\_TRUNC"
,
7
,,
\_\_O\_TRUNC
,
01000
defconst
"O\_APPEND"
,
8
,,
\_\_O\_APPEND
,
02000
defconst
"O\_NONBLOCK"
,
10
,,
\_\_O\_NONBLOCK
,
04000
/
\*
RETURN STACK
\----------------------------------------------------------------------
These words allow you to access the return stack. Recall th
at
the register %
ebp
always points to
the top of the return stack.
\*
/
defcode
"\>R"
,
2
,,
TOR
pop
%
eax
//
pop
parameter stack
into
%
eax
PUSHRSP %
eax
//
push
it on to the return stack
NEXT
defcode
"R\>"
,
2
,,
FROMR
POPRSP %
eax
//
pop
return stack on to %
eax
push
%
eax
//
and
push
on to parameter stack
NEXT
defcode
"RSP@"
,
4
,,
RSPFETCH
push
%
ebp
NEXT
defcode
"RSP\!"
,
4
,,
RSPSTORE
pop
%
ebp
NEXT
defcode
"RDROP"
,
5
,,
RDROP
addl
$
4
,
%
ebp
//
pop
return stack
and
throw away
NEXT
/
\*
PARAMETER (DATA) STACK
\----------------------------------------------------------------------
These functions allow you to manipulate the parameter stack. Recall th
at
Linux sets up the parameter
stack for us
,
and
it is accessed through %
esp
.
\*
/
defcode
"DSP@"
,
4
,,
DSPFETCH
mov
%
esp
,
%
eax
push
%
eax
NEXT
defcode
"DSP\!"
,
4
,,
DSPSTORE
pop
%
esp
NEXT
/
\*
INPUT
AND
OUTPUT
\----------------------------------------------------------------------
These are our first really meaty/complicated FORTH primitives. I have
chosen to write them
in
assembler
,
but surprisingly
in
"real"
FORTH implementations these are often written
in
terms
of more fundamental FORTH primitives. I chose to avoid th
at
because I think th
at
just obscures
the implementation. After all
,
you may
not
understand assembler but you can just think of it
as an opaque block of code th
at
does wh
at
it says.
Let's discuss input first.
The FORTH word KEY reads the next byte from stdin (
and
pushes it on the parameter stack).
So if KEY is called
and
someone hits the space key
,
then the number
32
(ASCII code of space)
is pushed on the stack.
In
FORTH there is no distinction between reading code
and
reading input. We might be reading
and
compiling code
,
we might be reading words to execute
,
we might be asking for the user
to type their name
\--
ultimately it all comes
in
through KEY.
The implementation of KEY uses an input buffer of a certain size
(defined
at
the end of this
file). It calls the Linux read(
2
) system
call
to fill this buffer
and
tracks its position
in
the buffer using a couple of variables
,
and
if it runs
out
of input buffer then it refills
it automatically. The other thing th
at
KEY does is if it detects th
at
stdin has closed
,
it
exits the program
,
which is why when you hit ^D the FORTH system cleanly exits.
buffer bufftop
| |
V
V
\+-------------------------------+--------------------------------------+
| INPUT READ FROM STDIN ....... | unused part of the buffer
|
\+-------------------------------+--------------------------------------+
^
|
currkey (next character to read)
\<
\----------------------
BUFFER\_SIZE (
4096
bytes)
\----------------------
\>
\*
/
defcode
"KEY"
,
3
,,
KEY
call
\_KEY
push
%
eax
//
push
return value on stack
NEXT
\_KEY:
mov
(currkey)
,
%
ebx
cmp
(bufftop)
,
%
ebx
jge
1f // exhausted the input buffer?
xor
%
eax
,
%
eax
mov
(%
ebx
)
,
%
al
// get next key from input buffer
inc
%
ebx
mov
%
ebx
,
(currkey) // increment currkey
ret
1
: //
Out
of input
; use read(2) to fetch more input from stdin.
xor
%
ebx
,
%
ebx
// 1st param: stdin
mov
$
buffer
,
%
ecx
// 2nd param: buffer
mov
%
ecx
,
currkey
mov
$
BUFFER\_SIZE
,
%
edx
// 3rd param: max length
mov
$
\_\_NR\_read
,
%
eax
//
syscall
: read
int
$
0x80
test
%
eax
,
%
eax
// If %
eax
\<=
0
,
then exit.
jbe
2f
addl %
eax
,
%
ecx
// buffer
\+
%
eax
\= bufftop
mov
%
ecx
,
bufftop
jmp
\_KEY
2
: // Error
or
end of input: exit the program.
xor
%
ebx
,
%
ebx
mov
$
\_\_NR\_exit
,
%
eax
//
syscall
: exit
int
$
0x80
.data
.
align
4
currkey:
.
int
buffer // Current place
in
input buffer (next character to read).
bufftop:
.
int
buffer // Last valid data
in
input buffer
\+
1
.
/
\*
By contrast
,
output is much simpler. The FORTH word EMIT writes
out
a single byte to stdout.
This implementation just uses the write system
call
. No attempt is made to buffer output
,
but
it would be a good exercise to
add
it.
\*
/
defcode
"EMIT"
,
4
,,
EMIT
pop
%
eax
call
\_EMIT
NEXT
\_EMIT:
mov
$
1
,
%
ebx
// 1st param: stdout
// write needs the address of the byte to write
mov
%
al
,
emit\_scratch
mov
$
emit\_scratch
,
%
ecx
// 2nd param: address
mov
$
1
,
%
edx
// 3rd param: nbytes =
1
mov
$
\_\_NR\_write
,
%
eax
// write
syscall
int
$
0x80
ret
.data // NB: easier to fit
in
the .data section
emit\_scratch:
.space
1
// scratch used by EMIT
/
\*
Back to input
,
WORD is a FORTH word which reads the next full word of input.
Wh
at
it does
in
detail is th
at
it first skips any blanks (spaces
,
tabs
,
newlines
and
so on).
Then it calls KEY to read characters
into
an internal buffer until it hits a blank. Then it
calculates the length of the word it read
and
returns the address
and
the length as
two words on the stack (with the length
at
the top of stack).
Notice th
at
WORD has a single internal buffer which it overwrites
each
time (rather like
a static C string). Also notice th
at
WORD's internal buffer is just
32
bytes long
and
there is NO checking for overflow.
31
bytes happens to be the maximum length of a
FORTH word th
at
we support
,
and
th
at
is wh
at
WORD is used for: to read FORTH words when
we are compiling
and
executing code. The returned strings are
not
NUL
\-
terminated.
Start address
\+
length is the normal way to represent strings
in
FORTH (
not
ending
in
an
ASCII NUL character as
in
C)
,
and
so FORTH strings can contain any character including NULs
and
can be any length.
WORD
is
not
suitable for just reading strings (eg. user input) because of all the
above
peculiarities
and
limitations.
Note th
at
when executing
,
you'll see:
WORD
FOO
which puts
"FOO"
and
length
3
on the stack
,
but when compiling:
: BAR WORD FOO
;
is an error (
or
at
least it doesn
't do what you might expect). Later we'
ll talk about compiling
and
immediate mode
,
and
you'll understand why.
\*
/
defcode
"WORD"
,
4
,,
WORD
call
\_WORD
push
%
edi
//
push
base address
push
%
ecx
//
push
length
NEXT
\_WORD:
/
\*
Search for first non
\-
blank character. Also skip \\ comments.
\*
/
1
:
call
\_KEY // get next key
,
returned
in
%
eax
cmpb $
'\\\\'
,
%
al
// start of a comment?
je
3f // if so
,
skip the comment
cmpb $
' '
,
%
al
jbe
1b
// if so
,
keep looking
/
\*
Search for the end of the word
,
storing chars as we go.
\*
/
mov
$
word\_buffer
,
%
edi
// pointer to return buffer
2
:
stosb
//
add
character to return buffer
call
\_KEY // get next key
,
returned
in
%
al
cmpb $
' '
,
%
al
// is blank?
ja
2b // if
not
,
keep looping
/
\*
Return the word (well
,
the static buffer)
and
length.
\*
/
sub
$
word\_buffer
,
%
edi
mov
%
edi
,
%
ecx
// return length of the word
mov
$
word\_buffer
,
%
edi
// return address of the word
ret
/
\*
Code to skip \\ comments to end of the current line.
\*
/
3
:
call
\_KEY
cmpb $
'\\n'
,
%
al
// end of line yet?
jne
3b
jmp
1b
.data // NB: easier to fit
in
the .data section
// A static buffer where WORD returns. Subsequent calls
// overwrite this buffer. Maximum word length is
32
chars.
word\_buffer:
.space
32
/
\*
As well as reading
in
words we'll need to read
in
numbers
and
for th
at
we are using a function
called NUMBER. This parses a numeric string such as one returned by WORD
and
pushes the
number on the parameter stack.
The function uses the variable BASE as the base (radix) for conversion
,
so for example if
BASE is
2
then we expect a binary number. Normally BASE is
10
.
If the word starts with a
'-'
character then the returned value is negative.
If the string can't be parsed as a number (
or
contains characters outside the current BASE)
then we need to return an error indication. So NUMBER actually returns
two items on the stack.
At
the top of stack we return the number of unconverted characters (ie. if
0
then all characters
were converted
,
so there is no error). Second from top of stack is the parsed number
or
a
partial value if there was an error.
\*
/
defcode
"NUMBER"
,
6
,,
NUMBER
pop
%
ecx
// length of string
pop
%
edi
// start address of string
call
\_NUMBER
push
%
eax
// parsed number
push
%
ecx
// number of unparsed characters (
0
\= no error)
NEXT
\_NUMBER:
xor
%
eax
,
%
eax
xor
%
ebx
,
%
ebx
test
%
ecx
,
%
ecx
// trying to parse a zero
\-
length string is an error
,
but will return
0
.
jz
5f
movl var\_BASE
,
%
edx
// get BASE (
in
%
dl
)
// Check if first character is
'-'
.
movb (%
edi
)
,
%
bl
// %
bl
\= first character
in
string
inc
%
edi
push
%
eax
//
push
0
on stack
cmpb $
'-'
,
%
bl
// negative number?
jnz
2f
pop
%
eax
push
%
ebx
//
push
\<\>
0
on stack
,
indicating negative
dec
%
ecx
jnz
1f
pop
%
ebx
// error: string is only
'-'
.
movl
$
1
,
%
ecx
ret
//
Loop
reading digits.
1
: imull %
edx
,
%
eax
// %
eax
\*
\= BASE
movb (%
edi
)
,
%
bl
// %
bl
\= next character
in
string
inc
%
edi
// Convert
0
\-
9
,
A
\-
Z to a number
0
\-
35
.
2
: subb $
'0'
,
%
bl
// \<
'0'
?
jb
4f
cmp
$
10
,
%
bl
// \<=
'9'
?
jb
3f
subb
$
17
,
%
bl
// \<
'A'
? (
17
is
'A'
\-
'0'
)
jb
4f
addb
$
10
,
%
bl
3
:
cmp
%
dl
,
%
bl
// \>= BASE?
jge
4f
// OK
,
so
add
it to %
eax
and
loop
.
add
%
ebx
,
%
eax
dec
%
ecx
jnz
1b
// Negate the result if first character was
'-'
(saved on the stack).
4
:
pop
%
ebx
test
%
ebx
,
%
ebx
jz
5f
neg
%
eax
5
:
ret
/
\*
DICTIONARY LOOK UPS
\----------------------------------------------------------------------
We're building up to our prelude on how FORTH code is compiled
,
but first we need yet more infrastructure.
The FORTH word FIND takes a string (a word as parsed by WORD
\--
see above)
and
looks it up
in
the
dictionary. Wh
at
it actually returns is the address of the dictionary header
,
if it finds it
,
or
0
if it didn't.
So if DOUBLE is defined
in
the dictionary
,
then WORD DOUBLE FIND returns the following pointer:
pointer to
this
|
|
V
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL | DUP |
\+
| EXIT
|
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
See also \>CFA
and
\>DFA.
FIND doesn't find dictionary entries which are flagged as HIDDEN. See
below for why.
\*
/
defcode
"FIND"
,
4
,,
FIND
pop
%
ecx
// %
ecx
\= length
pop
%
edi
// %
edi
\= address
call
\_FIND
push
%
eax
// %
eax
\= address of dictionary entry (
or
NULL)
NEXT
\_FIND:
push
%
esi
// Save %
esi
so we can use it
in
string comparison.
// Now we start searching backwards through the dictionary for this
word.
mov
var\_LATEST
,
%
edx
// LATEST points to name header of the latest word
in
the dictionary
1
:
test
%
edx
,
%
edx
// NULL pointer? (end of the linked list)
je
4f
// Compare the length expected
and
the length of the word.
// Note th
at
if the F\_HIDDEN flag is set on the word
,
then by a bit of trickery
// this won't pick the word (the length will appear to be wrong).
xor
%
eax
,
%
eax
movb
4
(%
edx
)
,
%
al
// %
al
\=
flags
\+
length field
andb $(F\_HIDDEN|F\_LENMASK)
,
%
al
// %
al
\= name length
cmpb %
cl
,
%
al
// Length is the same?
jne
2f
// Compare the strings
in
detail.
push
%
ecx
// Save the length
push
%
edi
// Save the address (
repe
cmpsb will move this pointer)
lea
5
(%
edx
)
,
%
esi
// Dictionary string we are checking against.
repe
cmpsb // Compare the strings.
pop
%
edi
pop
%
ecx
jne
2f //
Not
the same.
// The strings are the same
\-
return the header pointer
in
%
eax
pop
%
esi
mov
%
edx
,
%
eax
ret
2
:
mov
(%
edx
)
,
%
edx
// Move back through the link field to the previous word
jmp
1b
// ..
and
loop
.
4
: //
Not
found.
pop
%
esi
xor
%
eax
,
%
eax
// Return zero to indicate
not
found.
ret
/
\*
FIND returns the dictionary pointer
,
but when compiling we need the codeword pointer (recall
th
at
FORTH definitions are compiled
into
lists of codeword pointers). The standard FORTH
word
\>CFA turns a dictionary pointer
into
a codeword pointer.
The example below shows the result of:
WORD
DOUBLE FIND \>CFA
FIND returns a pointer to this
| \>CFA converts it to a pointer to this
| |
V
V
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL | DUP |
\+
| EXIT
|
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
codeword
Notes:
Because names vary
in
length
,
this isn't just a simple increment.
In
this FORTH you cannot easily turn a codeword pointer back
into
a dictionary entry pointer
,
but
th
at
is
not
true
in
most FORTH implementations where they store a back pointer
in
the definition
(with an obvious memory/complexity cost). The reason they do this is th
at
it is useful to be
able to go backwards (codeword
\-
\> dictionary entry)
in
order to decompile FORTH definitions
quickly.
Wh
at
does CFA stand for? My best guess is
"Code Field Address"
.
\*
/
defcode
"\>CFA"
,
4
,,
TCFA
pop
%
edi
call
\_TCFA
push
%
edi
NEXT
\_TCFA:
xor
%
eax
,
%
eax
add
$
4
,
%
edi
// Skip link pointer.
movb (%
edi
)
,
%
al
// Load
flags
\+
len
into
%
al
.
inc
%
edi
// Skip
flags
\+
len byte.
andb
$
F\_LENMASK
,
%
al
// Just the length
,
not
the
flags
.
add
%
eax
,
%
edi
// Skip the name.
addl
$
3
,
%
edi
// The codeword is
4
\-
byte aligned.
andl $~
3
,
%
edi
ret
/
\*
Related to \>CFA is \>DFA which takes a dictionary entry address as
returned by FIND
and
returns a pointer to the first data field.
FIND returns a pointer to this
| \>CFA converts it to a pointer to this
| |
| | \>DFA converts it to a pointer to this
| | |
V V
V
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL | DUP |
\+
| EXIT
|
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
codeword
(Note to those following the source of FIG
\-
FORTH / ciforth: My \>DFA definition is
different from theirs
,
because they have an extra indirection).
You can see th
at
\>DFA is easily defined
in
FORTH just by adding
4
to the result of \>CFA.
\*
/
defword
"\>DFA"
,
4
,,
TDFA
.
int
TCFA // \>CFA (get code field address)
.
int
INCR4 //
4
\+
(
add
4
to it to get to next word)
.
int
EXIT // EXIT (return from FORTH word)
/
\*
COMPILING
\----------------------------------------------------------------------
Now we'll talk about how FORTH compiles words. Recall th
at
a word definition looks like this:
: DOUBLE DUP
\+
;
and
we have to turn this
into
:
pointer to previous
word
^
|
\+--
|
\------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL | DUP |
\+
| EXIT |
\+---------+---+---+---+---+---+---+---+---+------------+--
|
\---------+------------+------------+
^ len pad codeword |
| V
LATEST points here points to codeword of DUP
There are several problems to solve. Where to put the new word? How do
we read words? How
do
we define the words : (COLON)
and
; (SEMICOLON)?
FORTH solves this rather elegantly
and
as you might expect
in
a very low
\-
level way which
allows you to change how the compiler works on your own code.
FORTH has an INTERPRET function (a true interpreter this time
,
not
DOCOL) which runs
in
a
loop
,
reading words (using WORD)
,
looking them up (using FIND)
,
turning them
into
codeword
pointers (using \>CFA)
and
deciding wh
at
to do with them.
Wh
at
it does depends on the mode of the interpreter (
in
variable STATE).
When STATE is zero
,
the interpreter just runs
each
word as it looks them up. This is known as
immediate mode.
The interesting stuff happens when STATE is non
\-
zero
\--
compiling mode.
In
this mode the
interpreter appends the codeword pointer to user memory (the HERE
variable points to the next
free byte of user memory
\--
see DATA SEGMENT section below).
So you may be able to see how we could define : (COLON). The general
plan is:
(
1
) Use WORD to read the name of the function being defined.
(
2
) Construct the dictionary entry
\--
just the header part
\--
in
user memory:
pointer to previous word (from LATEST)
\+--
Afterwards
,
HERE points here
,
where
^ | the interpreter will start appending
| V codewords.
\+--
|
\------+---+---+---+---+---+---+---+---+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL |
\+---------+---+---+---+---+---+---+---+---+------------+
len pad codeword
(
3
) Set LATEST to point to the newly defined word
,
...
(
4
) ..
and
most importantly
leave
HERE pointing just after the new codeword. This is where
the interpreter will append codewords.
(
5
) Set STATE to
1
. This goes
into
compile mode so the interpreter starts appending codewords to
our partially
\-
formed header.
After : has run
,
our input is here:
: DOUBLE DUP
\+
;
^
|
Next byte returned by KEY will be the
'D'
character of DUP
so the interpreter (now it
's in compile mode, so I guess it'
s really the compiler) reads
"DUP"
,
looks it up
in
the dictionary
,
gets its codeword pointer
,
and
appends it:
\+--
HERE updated to point here.
|
V
\+---------+---+---+---+---+---+---+---+---+------------+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL | DUP |
\+---------+---+---+---+---+---+---+---+---+------------+------------+
len pad codeword
Next we read
\+,
get the codeword pointer
,
and
append it:
\+--
HERE updated to point
here.
|
V
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL | DUP
|
\+
|
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+
len pad codeword
The issue is wh
at
happens next. Obviously wh
at
we \_don't\_ want to happen is th
at
we
read
";"
and
compile it
and
go on compiling everything afterwards.
At
this point
,
FORTH uses a trick. Remember the length byte
in
the dictionary definition
isn't just a plain length byte
,
but can also contain
flags
. One flag is called the
IMMEDIATE flag (F\_IMMED
in
this code). If a word
in
the dictionary is flagged as
IMMEDIATE then the interpreter runs it immediately \_even if it's
in
compile mode\_.
This is how the word
; (SEMICOLON) works -- as a word flagged in the dictionary as IMMEDIATE.
And
all it does is append the codeword for EXIT on to the current definition
and
switch
back to immediate mode (set STATE back to
0
). Shortly we'll see the actual definition
of
; and we'll see that it's really a very simple definition, declared
IMMEDIATE.
After the interpreter reads
; and executes it 'immediately', we get
this:
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL | DUP |
\+
| EXIT
|
\+---------+---+---+---+---+---+---+---+---+------------+------------+------------+------------+
len pad codeword ^
|
HERE
STATE is set to
0
.
And
th
at
's it, job done, our new definition is compiled, and we'
re back
in
immediate mode
just reading
and
executing words
,
perhaps including a
call
to
test
our new word DOUBLE.
The only last wrinkle
in
this is th
at
while our word was being compiled
,
it was
in
a
half
\-
finished state. We certainly wouldn't want DOUBLE to be called somehow
during
this time. There are several ways to stop this from happening
,
but
in
FORTH wh
at
we
do
is flag the word with the HIDDEN flag (F\_HIDDEN
in
this code) just while it is
being compiled. This prevents FIND from finding it
,
and
thus
in
theory stops any
chance of it being called.
The above explains how compiling
,
: (COLON)
and
; (SEMICOLON) works and in a moment I'm
going to define them. The : (COLON) function can be made a little bit
more general by writing
it
in
two parts. The first part
,
called CREATE
,
makes just the header:
\+--
Afterwards
,
HERE points here.
|
V
\+---------+---+---+---+---+---+---+---+---+
| LINK |
6
| D | O | U | B | L | E |
0
|
\+---------+---+---+---+---+---+---+---+---+
len pad
and
the second part
,
the actual definition of : (COLON)
,
calls CREATE
and
appends the
DOCOL codeword
,
so leaving:
\+--
Afterwards
,
HERE points here.
|
V
\+---------+---+---+---+---+---+---+---+---+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| DOCOL |
\+---------+---+---+---+---+---+---+---+---+------------+
len pad codeword
CREATE is a standard FORTH word
and
the advantage of this split is th
at
we can reuse it to
create other types of words (
not
just ones which contain code
,
but words which contain variables
,
constants
and
other data).
\*
/
defcode
"CREATE"
,
6
,,
CREATE
// Get the name length
and
address.
pop
%
ecx
// %
ecx
\= length
pop
%
ebx
// %
ebx
\= address of name
// Link pointer.
movl var\_HERE
,
%
edi
// %
edi
is the address of the header
movl var\_LATEST
,
%
eax
// Get link pointer
stosl //
and
store it
in
the header.
// Length byte
and
the word itself.
mov
%
cl
,
%
al
// Get the length.
stosb
// Store the length/
flags
byte.
push
%
esi
mov
%
ebx
,
%
esi
// %
esi
\= word
rep
movsb
// Copy the word
pop
%
esi
addl
$
3
,
%
edi
// Align to next
4
byte boundary.
andl $~
3
,
%
edi
// Update LATEST
and
HERE.
movl var\_HERE
,
%
eax
movl %
eax
,
var\_LATEST
movl %
edi
,
var\_HERE
NEXT
/
\*
Because I want to define : (COLON)
in
FORTH
,
not
assembler
,
we need a few more FORTH words
to use.
The first is
,
(COMMA) which is a standard FORTH word which appends a
32
bit integer to the user
memory pointed to by HERE
,
and
adds
4
to HERE. So the action of
,
(COMMA) is:
previous value of HERE
|
V
\+---------+---+---+---+---+---+---+---+---+--
\-
\-
\-
\-
\--+------------+
| LINK |
6
| D | O | U | B | L | E |
0
| | \<data\> |
\+---------+---+---+---+---+---+---+---+---+--
\-
\-
\-
\-
\--+------------+
len pad ^
|
new value of HERE
and
\<data\> is whatever
32
bit integer was
at
the top of the stack.
,
(COMMA) is quite a fundamental operation when compiling. It is used to
append codewords
to the current word th
at
is being compiled.
\*
/
defcode
","
,
1
,,
COMMA
pop
%
eax
// Code pointer to store.
call
\_COMMA
NEXT
\_COMMA:
movl var\_HERE
,
%
edi
// HERE
stosl // Store it.
movl %
edi
,
var\_HERE // Update HERE (incremented)
ret
/
\*
Our definitions of : (COLON)
and
; (SEMICOLON) will need to switch to and from compile mode.
Immediate mode vs. compile mode is stored
in
the
global
variable STATE
,
and
by updating this
variable we can switch between the two modes.
For various reasons which may become apparent later
,
FORTH defines two standard words called
\[
and
\]
(LBRAC
and
RBRAC) which switch between modes:
Word
Assembler Action Effect
\[
LBRAC STATE :=
0
Switch to immediate mode.
\]
RBRAC STATE :=
1
Switch to compile mode.
\[
(LBRAC) is an IMMEDIATE word. The reason is as follows: If we are
in
compile mode
and
the
interpreter saw
\[
then it would compile it rather than running it. We would never be able
to
switch back to immediate mode\! So we flag the word as IMMEDIATE so th
at
even
in
compile mode
the word runs immediately
,
switching us back to immediate mode.
\*
/
defcode
"\["
,
1
,
F\_IMMED
,
LBRAC
xor
%
eax
,
%
eax
movl %
eax
,
var\_STATE // Set STATE to
0
.
NEXT
defcode
"\]"
,
1
,,
RBRAC
movl
$
1
,
var\_STATE // Set STATE to
1
.
NEXT
/
\*
Now we can define : (COLON) using CREATE. It just calls CREATE
,
appends DOCOL (the codeword)
,
sets
the word HIDDEN
and
goes
into
compile mode.
\*
/
defword
":"
,
1
,,
COLON
.
int
WORD // Get the name of the new word
.
int
CREATE // CREATE the dictionary entry / header
.
int
LIT
,
DOCOL
,
COMMA // Append DOCOL (the codeword).
.
int
LATEST
,
FETCH
,
HIDDEN // Make the word hidden (see below for definition).
.
int
RBRAC // Go
into
compile mode.
.
int
EXIT // Return from the function.
/
\*
; (SEMICOLON) is also elegantly simple. Notice the F\_IMMED flag.
\*
/
defword
";"
,
1
,
F\_IMMED
,
SEMICOLON
.
int
LIT
,
EXIT
,
COMMA // Append EXIT (so the word will return).
.
int
LATEST
,
FETCH
,
HIDDEN // Toggle hidden flag
\--
unhide the word (see below for definition).
.
int
LBRAC // Go back to IMMEDIATE mode.
.
int
EXIT // Return from the function.
/
\*
EXTENDING THE COMPILER
\----------------------------------------------------------------------
Words flagged with IMMEDIATE (F\_IMMED) aren't just for the FORTH
compiler to use. You can define
your own IMMEDIATE words too
,
and
this is a crucial aspect when extending basic FORTH
,
because
it allows you
in
effect to extend the compiler itself. Does gcc let you do th
at
?
Standard FORTH words like IF
,
WHILE
,
."
and
so on are all written as extensions to the basic
compiler
,
and
are all IMMEDIATE words.
The IMMEDIATE word toggles the F\_IMMED (IMMEDIATE flag) on the most
recently defined word
,
or
on the current word if you
call
it
in
the middle of a definition.
Typical usage is:
: MYIMMEDWORD IMMEDIATE
...definition...
;
but some FORTH programmers write this instead:
: MYIMMEDWORD
...definition...
; IMMEDIATE
The two usages are equivalent
,
to a first approximation.
\*
/
defcode
"IMMEDIATE"
,
9
,
F\_IMMED
,
IMMEDIATE
movl var\_LATEST
,
%
edi
// LATEST word.
addl
$
4
,
%
edi
// Point to name/
flags
byte.
xorb
$
F\_IMMED
,
(%
edi
) // Toggle the IMMED bit.
NEXT
/
\*
'addr HIDDEN'
toggles the hidden flag (F\_HIDDEN) of the word defined
at
addr. To hide the
most recently defined word (used above
in
:
and
; definitions) you would do:
LATEST @ HIDDEN
'HIDE word'
toggles the flag on a named
'word'
.
Setting this flag stops the word from being found by FIND
,
and
so can be used to make
'private'
words. For example
,
to break up a large word
into
smaller parts you might do:
: SUB1 ... subword ...
;
: SUB2 ... subword ...
;
: SUB3 ... subword ...
;
: MAIN ... defined
in
terms of SUB1
,
SUB2
,
SUB3 ...
;
HIDE SUB1
HIDE SUB2
HIDE SUB3
After this
,
only MAIN is
'exported'
or
seen by the rest of the program.
\*
/
defcode
"HIDDEN"
,
6
,,
HIDDEN
pop
%
edi
// Dictionary entry.
addl
$
4
,
%
edi
// Point to name/
flags
byte.
xorb
$
F\_HIDDEN
,
(%
edi
) // Toggle the HIDDEN bit.
NEXT
defword
"HIDE"
,
4
,,
HIDE
.
int
WORD // Get the word (after HIDE).
.
int
FIND // Look up
in
the dictionary.
.
int
HIDDEN // Set F\_HIDDEN flag.
.
int
EXIT // Return.
/
\*
' (TICK) is a standard FORTH word which returns the codeword pointer of
the next word.
The
common
usage is:
' FOO
,
which appends the codeword of FOO to the current word we are defining
(this only works
in
compiled code).
You tend to use '
in
IMMEDIATE words. For example an alternate (
and
rather useless) way to define
a literal
2
might be:
: LIT2 IMMEDIATE
' LIT
,
\\ Appends LIT to the currently
\-
being
\-
defined word
2
,
\\ Appends the number
2
to the currently
\-
being
\-
defined word
;
So you could do:
: DOUBLE LIT2
\*
;
(If you don't understand how LIT2 works
,
then you should review the material about compiling words
and
immediate mode).
This definition of ' uses a che
at
which I copied from buzzard92. As a result it only works
in
compiled code. It is possible to write a version of ' based on WORD
,
FIND
,
\>CFA which works
in
immediate mode too.
\*
/
defcode
"'
"
,
1
,,
TICK
lodsl // Get the address of the next word
and
skip it.
pushl %
eax
//
Push
it on the stack.
NEXT
/
\*
BRANCHING
\----------------------------------------------------------------------
It turns
out
th
at
all you need
in
order to define looping constructs
,
IF
\-
statements
,
etc.
are two primitives.
BRANCH is an unconditional branch. 0BRANCH is a conditional branch (it
only branches if the
top of stack is zero).
The diagram below shows how BRANCH works
in
some imaginary compiled word. When BRANCH executes
,
%
esi
starts by pointing to the offset field (compare to LIT above):
\+---------------------+-------+----
\-
\-
\---+------------+------------+----
\-
\-
\-
\----+------------+
| (Dictionary header) | DOCOL | | BRANCH | offset | (skipped) | word |
\+---------------------+-------+----
\-
\-
\---+------------+-----
|
\------+----
\-
\-
\-
\----+------------+
^ | ^
| | |
|
\+-----------------------+
%
esi
added to offset
The offset is added to %
esi
to make the new %
esi
,
and
the result is th
at
when NEXT runs
,
execution
continues
at
the branch target. Negative offsets work as expected.
0BRANCH is the same except the branch happens conditionally.
Now standard FORTH words such as IF
,
THEN
,
ELSE
,
WHILE
,
REPE
AT
,
etc. can be implemented entirely
in
FORTH. They are IMMEDIATE words which append various combinations of
BRANCH
or
0BRANCH
into
the word currently being compiled.
As an example
,
code written like this:
condition
\-
code IF true
\-
part THEN rest
\-
code
compiles to:
condition
\-
code 0BRANCH OFFSET true
\-
part rest
\-
code
| ^
| |
\+-------------+
\*
/
defcode
"BRANCH"
,
6
,,
BRANCH
add
(%
esi
)
,
%
esi
//
add
the offset to the instruction pointer
NEXT
defcode
"0BRANCH"
,
7
,,
ZBRANCH
pop
%
eax
test
%
eax
,
%
eax
// top of stack is zero?
jz
code\_BRANCH // if so
,
jump back to the branch function above
lodsl // otherwise we need to skip the offset
NEXT
/
\*
LITERAL STRINGS
\----------------------------------------------------------------------
LITSTRING is a primitive used to implement the .
" and S"
operators (which are written
in
FORTH). See the definition of those operators later.
TELL just prints a string. It's more efficient to define this
in
assembly because we
can make it a single Linux
syscall
.
\*
/
defcode
"LITSTRING"
,
9
,,
LITSTRING
lodsl // get the length of the string
push
%
esi
//
push
the address of the start of the string
push
%
eax
//
push
it on the stack
addl %
eax
,
%
esi
// skip past the string
addl
$
3
,
%
esi
// but round up to next
4
byte boundary
andl $~
3
,
%
esi
NEXT
defcode
"TELL"
,
4
,,
TELL
mov
$
1
,
%
ebx
// 1st param: stdout
pop
%
edx
// 3rd param: length of string
pop
%
ecx
// 2nd param: address of string
mov
$
\_\_NR\_write
,
%
eax
// write
syscall
int
$
0x80
NEXT
/
\*
QUIT
AND
INTERPRET
\----------------------------------------------------------------------
QUIT is the first FORTH function called
,
almost immediately after the FORTH system
"boots"
.
As explained before
,
QUIT doesn
't "
quit" anything. It does some initialisation (
in
particular
it clears the return stack)
and
it calls INTERPRET
in
a
loop
to interpret commands. The
reason it is called QUIT is because you can
call
it from your own FORTH words
in
order to
"quit"
your program
and
start again
at
the user prompt.
INTERPRET is the FORTH interpreter (
"toploop"
,
"toplevel"
or
"REPL"
might be a more accurate
description
\--
see: http://en.wikipedia.org/wiki/REPL).
\*
/
// QUIT must
not
return (ie. must
not
call
EXIT).
defword
"QUIT"
,
4
,,
QUIT
.
int
RZ
,
RSPSTORE // R0
RSP
\!
,
clear the return stack
.
int
INTERPRET // interpret the next word
.
int
BRANCH
,-
8
//
and
loop
(indefinitely)
/
\*
This interpreter is pretty simple
,
but remember th
at
in FORTH you can always override
it later with a more powerful one\!
\*
/
defcode
"INTERPRET"
,
9
,,
INTERPRET
call
\_WORD // Returns %
ecx
\= length
,
%
edi
\= pointer to word.
// Is it
in
the dictionary?
xor
%
eax
,
%
eax
movl %
eax
,
interpret\_is\_lit //
Not
a literal number (
not
yet anyway ...)
call
\_FIND // Returns %
eax
\= pointer to header
or
0
if
not
found.
test
%
eax
,
%
eax
// Found?
jz
1f
//
In
the dictionary. Is it an IMMEDIATE codeword?
mov
%
eax
,
%
edi
// %
edi
\= dictionary entry
movb
4
(%
edi
)
,
%
al
// Get name
\+
flags
.
push
%
ax
// Just save it for now.
call
\_TCFA // Convert dictionary entry (
in
%
edi
) to codeword pointer.
pop
%
ax
andb
$
F\_IMMED
,
%
al
// Is IMMED flag set?
mov
%
edi
,
%
eax
jnz
4f // If IMMED
,
jump straight to executing.
jmp
2f
1
: //
Not
in
the dictionary (
not
a word) so assume it's a literal number.
incl interpret\_is\_lit
call
\_NUMBER // Returns the parsed number
in
%
eax
,
%
ecx
\>
0
if error
test
%
ecx
,
%
ecx
jnz
6f
mov
%
eax
,
%
ebx
mov
$
LIT
,
%
eax
// The word is LIT
2
: // Are we compiling
or
executing?
movl var\_STATE
,
%
edx
test
%
edx
,
%
edx
jz
4f // Jump if executing.
// Compiling
\-
just append the word to the current dictionary definition.
call
\_COMMA
mov
interpret\_is\_lit
,
%
ecx
// Was it a literal?
test
%
ecx
,
%
ecx
jz
3f
mov
%
ebx
,
%
eax
// Yes
,
so LIT is followed by a number.
call
\_COMMA
3
: NEXT
4
: // Executing
\-
run it\!
mov
interpret\_is\_lit
,
%
ecx
// Literal?
test
%
ecx
,
%
ecx
// Literal?
jnz
5f
//
Not
a literal
,
execute it now. This never returns
,
but the codeword will
// eventually
call
NEXT which will reenter the
loop
in
QUIT.
jmp
\*
(%
eax
)
5
: // Executing a literal
,
which means
push
it on the stack.
push
%
ebx
NEXT
6
: // Parse error (
not
a known word
or
a number
in
the current BASE).
// Print an error message followed by up to
40
characters of context.
mov
$
2
,
%
ebx
// 1st param: stderr
mov
$
errmsg
,
%
ecx
// 2nd param: error message
mov
$
errmsgend
\-
errmsg
,
%
edx
// 3rd param: length of string
mov
$
\_\_NR\_write
,
%
eax
// write
syscall
int
$
0x80
mov
(currkey)
,
%
ecx
// the error occurred just before currkey position
mov
%
ecx
,
%
edx
sub
$
buffer
,
%
edx
// %
edx
\= currkey
\-
buffer (length
in
buffer before currkey)
cmp
$
40
,
%
edx
// if \>
40
,
then print only
40
characters
jle
7f
mov
$
40
,
%
edx
7
:
sub
%
edx
,
%
ecx
// %
ecx
\= start of area to print
,
%
edx
\= length
mov
$
\_\_NR\_write
,
%
eax
// write
syscall
int
$
0x80
mov
$
errmsgnl
,
%
ecx
// newline
mov
$
1
,
%
edx
mov
$
\_\_NR\_write
,
%
eax
// write
syscall
int
$
0x80
NEXT
.
section
.rodata
errmsg: .ascii
"PARSE ERROR: "
errmsgend:
errmsgnl: .ascii
"\\n"
.data // NB: easier to fit
in
the .data section
.
align
4
interpret\_is\_lit:
.
int
0
// Flag used to record if reading a literal
/
\*
ODDS
AND
ENDS
\----------------------------------------------------------------------
CHAR puts the ASCII code of the first character of the following word on
the stack. For example
CHAR A puts
65
on the stack.
EXECUTE is used to run execution tokens. See the discussion of execution
tokens
in
the
FORTH code for more details.
SYSCALL0
,
SYSCALL1
,
SYSCALL2
,
SYSCALL3 make a standard Linux system
call
. (See \<asm/unistd.h\>
for a list of system
call
numbers). As their name suggests these forms take between
0
and
3
syscall
parameters
,
plus the system
call
number.
In
this FORTH
,
SYSCALL0 must be the last word
in
the built
\-
in
(assembler) dictionary because we
initialise the LATEST variable to point to it. This means th
at
if you want to extend the assembler
part
,
you must put new words before SYSCALL0
,
or
else change how LATEST is initialised.
\*
/
defcode
"CHAR"
,
4
,,
CHAR
call
\_WORD // Returns %
ecx
\= length
,
%
edi
\= pointer to word.
xor
%
eax
,
%
eax
movb (%
edi
)
,
%
al
// Get the first character of the word.
push
%
eax
//
Push
it onto the stack.
NEXT
defcode
"EXECUTE"
,
7
,,
EXECUTE
pop
%
eax
// Get xt
into
%
eax
jmp
\*
(%
eax
) //
and
jump to it.
// After xt runs its NEXT will continue executing the current word.
defcode
"SYSCALL3"
,
8
,,
SYSCALL3
pop
%
eax
// System
call
number (see \<asm/unistd.h\>)
pop
%
ebx
// First parameter.
pop
%
ecx
// Second parameter
pop
%
edx
// Third parameter
int
$
0x80
push
%
eax
// Result (negative for
\-
errno)
NEXT
defcode
"SYSCALL2"
,
8
,,
SYSCALL2
pop
%
eax
// System
call
number (see \<asm/unistd.h\>)
pop
%
ebx
// First parameter.
pop
%
ecx
// Second parameter
int
$
0x80
push
%
eax
// Result (negative for
\-
errno)
NEXT
defcode
"SYSCALL1"
,
8
,,
SYSCALL1
pop
%
eax
// System
call
number (see \<asm/unistd.h\>)
pop
%
ebx
// First parameter.
int
$
0x80
push
%
eax
// Result (negative for
\-
errno)
NEXT
defcode
"SYSCALL0"
,
8
,,
SYSCALL0
pop
%
eax
// System
call
number (see \<asm/unistd.h\>)
int
$
0x80
push
%
eax
// Result (negative for
\-
errno)
NEXT
/
\*
DATA SEGMENT
\----------------------------------------------------------------------
Here we set up the Linux data segment
,
used for user definitions
and
variously known as just
the
'data segment'
,
'user memory'
or
'user definitions area'
. It is an area of memory which
grows upwards
and
stores both newly
\-
defined FORTH words
and
global
variables of various
sorts.
It is completely analogous to the C heap
,
except there is no generalised
'malloc'
and
'free'
(but as with everything
in
FORTH
,
writing such functions would just be a Simple Matter
Of Programming). Instead
in
normal use the data segment just grows upwards as new FORTH
words are defined/appended to it.
There are various
"features"
of the GNU toolchain which make setting up the data segment
more complicated than it really needs to be. One is the GNU linker which
inserts a random
"build ID"
segment. Another is Address Space Randomization which means we can't
tell
where the kernel will choose to place the data segment (
or
the stack for th
at
matter).
Therefore writing this set\_up\_data\_segment assembler routine is a
little more complicated
than it really needs to be. We ask the Linux kernel where it thinks the
data segment starts
using the brk(
2
) system
call
,
then ask it to reserve some initial space (also using brk(
2
)).
You don't need to worry about this code.
\*
/
.text
.set INITIAL\_DATA\_SEGMENT\_SIZE
,
65536
set\_up\_data\_segment:
xor
%
ebx
,
%
ebx
//
Call
brk(
0
)
movl
$
\_\_NR\_brk
,
%
eax
int
$
0x80
movl %
eax
,
var\_HERE // Initialise HERE to point
at
beginning of data segment.
addl
$
INITIAL\_DATA\_SEGMENT\_SIZE
,
%
eax
// Reserve nn bytes of memory for initial data segment.
movl %
eax
,
%
ebx
//
Call
brk(HERE
\+
INITIAL\_DATA\_SEGMENT\_SIZE)
movl
$
\_\_NR\_brk
,
%
eax
int
$
0x80
ret
/
\*
We allocate static buffers for the return static
and
input buffer (used when
reading
in
files
and
text th
at
the user types
in
).
\*
/
.set RETURN\_STACK\_SIZE
,
8192
.set BUFFER\_SIZE
,
4096
.bss
/
\*
FORTH return stack.
\*
/
.
align
4096
return\_stack:
.space RETURN\_STACK\_SIZE
return\_stack\_top: // Initial top of return stack.
/
\*
This is used as a temporary input buffer when reading from files
or
the terminal.
\*
/
.
align
4096
buffer:
.space BUFFER\_SIZE
/
\*
START OF FORTH CODE
\----------------------------------------------------------------------
We've now reached the stage where the FORTH system is running
and
self
\-
hosting. All further
words can be written as FORTH itself
,
including words like IF
,
THEN
,
."
,
etc which
in
most
languages would be considered rather fundamental.
I used to append this here
in
the assembly file
,
but I got sick of fighting against gas's
crack
\-
smoking (lack of) multiline string syntax. So now th
at
is
in
a separate file called
jonesforth.f
If you don't already have th
at
file
,
download it from http://annexia.org/forth
in
order
to continue the tutorial.
\*
/
/
\*
END OF jonesforth.S
\*
/