Dominion fixes

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Nemo 2020-07-17 18:27:08 +05:30
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@ -20,14 +20,13 @@ games like Chess, Go, Hex, take a look at the [Chess programming wiki](https://w
- [Monopoly](#monopoly)
- [Magic: the Gathering](#magic-the-gathering)
- [Terra Mystica](#terra-mystica)
- [Dominion](#dominion)
- [Mafia](#mafia)
- [The Resistance: Avalon](#the-resistance-avalon)
- [Ticket to Ride](#ticket-to-ride)
- [Yahtzee](#yahtzee)
- [Lost Cities](#lost-cities)
- [Uno](#uno)
- [Dominion](#dominion-1)
- [Dominion](#dominion)
- [Quixo](#quixo)
- [Mobile Games](#mobile-games)
- [2048](#2048)
@ -116,9 +115,6 @@ games like Chess, Go, Hex, take a look at the [Chess programming wiki](https://w
# Terra Mystica
- [Using Tabu Search Algorithm for Map Generation in the Terra Mystica Tabletop Game](https://arxiv.org/abs/2006.02716)
# Dominion
- [Clustering Player Strategies from Variable-Length Game Logs in Dominion](https://arxiv.org/abs/1811.11273)
# Mafia
- [A mathematical model of the Mafia game](https://arxiv.org/abs/1009.1031)
- [Automatic Long-Term Deception Detection in Group Interaction Videos](https://arxiv.org/abs/1905.08617)
@ -154,8 +150,10 @@ games like Chess, Go, Hex, take a look at the [Chess programming wiki](https://w
# Dominion
I couldn't find any published research on Dominion, but there is a [simulator](https://dominionsimulator.wordpress.com/f-a-q/) and the code behind
[the Dominion server running councilroom.com](https://github.com/mikemccllstr/dominionstats/) is available. There are [best and worst openings](http://councilroom.com/openings), [optimal card ratios](http://councilroom.com/optimal_card_ratios), [Card winning stats](http://councilroom.com/supply_win) and lots of other interesting stuff.
There is a [simulator](https://dominionsimulator.wordpress.com/f-a-q/) and the code behind
[the Dominion server running councilroom.com](https://github.com/mikemccllstr/dominionstats/) is available. councilroom has the [best and worst openings](http://councilroom.com/openings), [optimal card ratios](http://councilroom.com/optimal_card_ratios), [Card winning stats](http://councilroom.com/supply_win) and lots of other empirical research.
- [Clustering Player Strategies from Variable-Length Game Logs in Dominion](https://arxiv.org/abs/1811.11273)
# Quixo