mirror of https://github.com/captn3m0/modernart
35 lines
1.2 KiB
MiniZinc
35 lines
1.2 KiB
MiniZinc
include "gameplay.mzn";
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enum Players;
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enum Artists;
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enum Rounds;
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Players = {Nemo, Jana, Adam};
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% The order here is opposite of what you'd usually use while playing the game
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% because this results in LiteMetal getting a higher numeric value and that makes
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% sorting much easier
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Artists = {Krypto,KarlGitter,ChristinP,Yoko,LiteMetal};
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Rounds = {Round1, Round2, Round3, Round4};
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% Number of cards per round per player per artist
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array[Rounds,Players,Artists] of var int: visible_count_per_round_per_artist_per_player;
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% First player every Round
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array[Rounds] of var Players: first_player;
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% Closing player every Round
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array[Rounds] of var Players: last_player;
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% Total points that an artist has in a given round
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array[Rounds,Artists] of var int: total_score_per_round_per_artist;
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% Total number of a cards of an artist that were PLAYED this round
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array[Rounds, Artists] of var int: CardsForArtist;
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% Number of Turns played by the closing player this round
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array[Rounds] of var int: NominalTurnCount;
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% constraint award_bonus_per_round_per_artist[Round1,Krypto] = true;
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% constraint award_bonus_per_round_per_artist[Round1,Yoko] = true;
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% constraint award_bonus_per_round_per_artist[Round1,ChristinP] = true;
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solve maximize Score[Nemo]; |