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# Animated Bézier Curves - Jason Davies
Animated Bézier Curves - Jason Davies
[Jason Davies][1] → Animated Bézier Curves
# Animated Bézier Curves
Play with the control points to modify the curves!
These animations illustrate how a parametric [Bézier curve][2] is constructed. The parameter _t_ ranges from 0 to 1. In the simplest case, a first-order Bézier curve, the curve is a straight line between the control points.
For a second-order (quadratic) Bézier curve, first we find two intermediate points that are _t_ along the lines between the three control points. Then we perform the same interpolation step again and find another point that is _t_ along the line between those two intermediate points. Plotting this last point yields a quadratic Bézier curve. The same steps can be repeated for higher orders.
Inspired by a [similar animation on Wikipedia][3]. Thanks to [Mike Bostock][4] for the suggestion, and for citing me in his [D3 paper][5]!
Want to know more about Bézier curves? I highly recommend Mike Kamermans' interactive online book, [A Primer on Bézier Curves][6].