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[Source](http://www.brokenthorn.com/Resources/OSDevIndex.html "Permalink to BrokenThorn Entertainment")

# BrokenThorn Entertainment


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![BrokenThorn Entertainment][1]

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[Home][2] [Forums][3] [Chatroom][4] [Development][5] [Books][6] [Resources][7] [Search][8] [About Us][9] [Donate][10]

# Operating System Development Series

Our OS Development Series is a series of step by step tutorials being developed exclusively by us. It is aimed at the beginning systems developer. 

_Full series last reviewed: Sept 12, 2008_

# OS Development Series

* **Bootloaders**

    * [Tutorial 0: Preface][11]
    * [Tutorial 1: Introduction][12]
    * [Tutorial 2: History and Basic Theory][13]
    * [Tutorial 3: Bootloaders][14]
    * [Tutorial 4: Bootloaders 2][15]
    * [Tutorial 5: Bootloaders 3][16]
    * [Tutorial 6: Bootloaders 4][17]
* **Stage 2**

    * [Tutorial 7: System Architecture and Memory Mapping][18]
    * [Tutorial 8: Protected Mode][19]
    * [Tutorial 9: Direct Hardware Programming and A20][20]
    * [Tutorial 10: Prepare for the Kernel Part 1][21]
    * [Tutorial 11: Prepare for the Kernel Part 2][22]
* **The Kernel: Setting up**

    * [Tutorial 12: Kernel: Basic Concepts Part 1][23]
    * [Tutorial 13: Kernel: Basic Concepts Part 2][24]
    * [Kernel Setup: MSVC++ 2005][25]
    * _Coming Soon: Kernel Setup: DJGPP_
    * _Coming Soon: Kernel Setup: Cygwin GCC_
* **The Kernel**

    * [Tutorial 14: Kernel: Basic CRT Setup and Code Design][26]
    * [Tutorial 15: Kernel: Error, Exception, and Interrupt Handling][27]
    * [Tutorial 16: Kernel: PIC, PIT, and exceptions][28]
    * [Tutorial 17: Kernel: Physical Memory Management][29]
    * [Tutorial 18: Kernel: Virtual Memory Management][30]
    * [Tutorial 19: Keyboard Programming][31]
    * [Tutorial 20: FDC Programming][32]
    * [Tutorial 21: DMA Programming][33]
    * [Tutorial 22: File Systems and the VFS][34]
    * [Tutorial 23: User Land][35]
    * [Tutorial 24: Process Management][36]
    * [Tutorial 25: Process Management 2][37]
* **File formats**

    * [Portable Executable (PE)][38] (Advanced)
* **Microcontrollers**

    * [8259A Programmable Interrupt Controller][39] (Advanced)
    * [8253 Programmable Interval Timer][40]
* **Graphics**

    * [Graphics 1][41]
    * [Graphics 2][42] [New; No demo yet released]
* **Standards**

    * [Multiboot][43]
    * [Scan Codes Reference][44]
    * [IA32 and IA64 Machine Language][45]

If you have any questions, comments, or suggestions, please feel free to either [contact us][46], or [post in our forums][3]. We will do our best to answer any questions, or to help with your OS Projects.

You can also contact the series editor through [email][47]. 

We encourage using [our forums][3] as it may also help our other readers who may have questions and comments about the series. Your question may also be answered faster as well then through e-mail. 

# Contacting the editor

If you would like to contact the editor with reguards to the OS Development Series, or any other content on the site, or have a question related to any of the topics, please send an email to one of the following addresses : 

* webmaster [at] brokenthorn [dot] com
* neon6000 [at] aol [dot] com (preferred)
Please note that each article contains a direct link that can be used to contact the editor as well. 

You might also be able to catch the editor on #osdev in either QuakeNet or FreeNode IRC networks however it is not guaranteed.

# Want to skip the bootloader stage?

If you would like to skip the bootloader stage of the series, you will be required to use an existing bootloader. You can try [GRUB][48], [LILO][49], or even [Neptune BootLoader v 2.0 Beta][50], from our in-house operating system software package. 

# Additional Resources

This section will list additional resources that may be useful during the development of your operating system. 

**Links**
    * None listed at this time.
**Specifications**
    * None listed at this time.

# Legal

The provided material in the OS Development Series is released to the public domain. Any users of this web site are free to use any of the material described within these chapters as they wish so long as the material is not duplicated in any form that violates copyright law. The OS Development Series, and the chapters, are a work in progress. Copyright 2009 BrokenThorn Entertainment, Co. 

  
©2010 BrokenThorn Entertainment, Co. | [Privacy Policy][51] | [Terms of use][52]

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