Update README
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@ -22,6 +22,7 @@ If you aren't able to access any paper on this list, please [try using Sci-Hub](
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- [Azul](#azul)
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- [Blokus](#blokus)
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- [Carcassonne](#carcassonne)
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- [Diplomacy](#diplomacy)
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- [Dixit](#dixit)
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- [Dominion](#dominion)
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@ -50,7 +51,9 @@ If you aren't able to access any paper on this list, please [try using Sci-Hub](
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- [Settlers of Catan](#settlers-of-catan)
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- [Shobu](#shobu)
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- [Terra Mystica](#terra-mystica)
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- [Tetris Link](#tetris-link)
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- [Ticket to Ride](#ticket-to-ride)
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- [Ultimate Tic-Tac-Toe](#ultimate-tic-tac-toe)
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- [Uno](#uno)
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- [Yahtzee](#yahtzee)
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- [Mobile Games](#mobile-games)
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@ -111,7 +114,6 @@ There is a [simulator](https://dominionsimulator.wordpress.com/f-a-q/) and the c
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- [Generating and Adapting to Diverse Ad-Hoc Cooperation Agents in Hanabi](https://arxiv.org/abs/2004.13710)
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# Hive
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- [On the complexity of Hive](https://dspace.library.uu.nl/handle/1874/396955)
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# Jenga
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@ -221,6 +223,7 @@ Set has a long history of mathematical research, so this list isn't exhaustive.
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- [Monte Carlo Tree Search in a Modern Board Game Framework](https://project.dke.maastrichtuniversity.nl/games/files/bsc/Roelofs_Bsc-paper.pdf)
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- [The impact of loaded dice in Catan](https://izbicki.me/blog/how-to-cheat-at-settlers-of-catan-by-loading-the-dice-and-prove-it-with-p-values.html)
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- [Playing Catan with Cross-dimensional Neural Network](https://arxiv.org/abs/2008.07079)
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- [Strategic Dialogue Management via Deep Reinforcement Learning](https://arxiv.org/abs/1511.08099)
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# Shobu
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- [Shobu AI Playground](https://github.com/JayWalker512/Shobu)
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