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README.md
@ -31,7 +31,6 @@ If you aren't able to access any paper on this list, please [try using Sci-Hub](
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- [Uno](#uno)
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- [Dominion](#dominion)
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- [Quixo](#quixo)
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- [Mobile Games](#mobile-games)
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- [Race for the Galaxy](#race-for-the-galaxy)
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- [Santorini](#santorini)
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- [Set](#set)
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@ -39,6 +38,7 @@ If you aren't able to access any paper on this list, please [try using Sci-Hub](
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- [Blokus](#blokus)
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- [Monopoly Deal](#monopoly-deal)
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- [Yahtzee](#yahtzee)
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- [Mobile Games](#mobile-games)
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- [2048](#2048)
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- [Game Design](#game-design)
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- [Frameworks/Toolkits](#frameworkstoolkits)
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@ -170,10 +170,6 @@ There is a [simulator](https://dominionsimulator.wordpress.com/f-a-q/) and the c
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# Quixo
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- [QUIXO is EXPTIME-complete](https://doi.org/10.1016/j.ipl.2020.105995)
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# Mobile Games
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- [Trainyard is NP-Hard](https://arxiv.org/abs/1603.00928)
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- [Threes!, Fives, 1024!, and 2048 are Hard](https://arxiv.org/abs/1505.04274)
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# Race for the Galaxy
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- [SCOUT: A Case-Based Reasoning Agent for Playing Race for the Galaxy](https://doi.org/10.1007/978-3-319-61030-6_27)
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@ -209,6 +205,10 @@ Set has a long history of mathematical research, so this list isn't exhaustive.
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- [Using Deep Q-Learning to Compare Strategy Ladders of Yahtzee](https://pdfs.semanticscholar.org/6bec/1c34c8ace65adc95d39cb0c0e589ae392678.pdf)
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- [How to Maximize Your Score in Solitaire Yahtzee](http://www-set.win.tue.nl/~wstomv/misc/yahtzee/yahtzee-report-unfinished.pdf)
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# Mobile Games
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- [Trainyard is NP-Hard](https://arxiv.org/abs/1603.00928)
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- [Threes!, Fives, 1024!, and 2048 are Hard](https://arxiv.org/abs/1505.04274)
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## 2048
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- [Making Change in 2048](https://arxiv.org/abs/1804.07396)
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- [Analysis of the Game "2048" and its Generalization in Higher Dimensions](https://arxiv.org/abs/1804.07393)
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